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i915: Remade texture allocation code again
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parent
9760ab2349
commit
2ade5268dc
1 changed files with 3 additions and 6 deletions
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@ -128,7 +128,7 @@ i915_displaytarget_layout(struct pipe_screen *screen,
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{
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struct pipe_texture *pt = &tex->base;
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if (pt->last_level > 1 || pt->cpp != 4)
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if (pt->last_level > 0 || pt->cpp != 4)
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return 0;
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i915_miptree_set_level_info( tex, 0, 1, 0, 0,
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@ -177,7 +177,7 @@ i945_miptree_layout_2d( struct i915_texture *tex )
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/* Pitch must be a whole number of dwords, even though we
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* express it in texels.
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*/
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tex->pitch = align_int(tex->pitch * pt->cpp, 4) / pt->cpp;
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tex->pitch = align_int(tex->pitch * pt->cpp, 64) / pt->cpp;
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tex->total_height = 0;
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for (level = 0; level <= pt->last_level; level++) {
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@ -537,10 +537,7 @@ i915_texture_create(struct pipe_screen *screen,
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tex->base.refcount = 1;
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tex->base.screen = screen;
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if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
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if (!i915_displaytarget_layout(screen, tex))
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goto fail;
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} else if (i915screen->is_i945) {
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if (i915screen->is_i945) {
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if (!i945_miptree_layout(tex))
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goto fail;
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} else {
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