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anv/pipeline: Add a pdevice helper variable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
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344171b9ee
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1 changed files with 10 additions and 9 deletions
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@ -104,8 +104,9 @@ anv_shader_compile_to_nir(struct anv_device *device,
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gl_shader_stage stage,
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const VkSpecializationInfo *spec_info)
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{
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const struct brw_compiler *compiler =
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device->instance->physicalDevice.compiler;
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const struct anv_physical_device *pdevice =
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&device->instance->physicalDevice;
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const struct brw_compiler *compiler = pdevice->compiler;
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const nir_shader_compiler_options *nir_options =
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compiler->glsl_compiler_options[stage].NirOptions;
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@ -136,17 +137,17 @@ anv_shader_compile_to_nir(struct anv_device *device,
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.caps = {
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.device_group = true,
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.draw_parameters = true,
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.float64 = device->instance->physicalDevice.info.gen >= 8,
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.float64 = pdevice->info.gen >= 8,
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.image_write_without_format = true,
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.int16 = device->instance->physicalDevice.info.gen >= 8,
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.int64 = device->instance->physicalDevice.info.gen >= 8,
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.int16 = pdevice->info.gen >= 8,
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.int64 = pdevice->info.gen >= 8,
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.min_lod = true,
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.multiview = true,
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.post_depth_coverage = device->instance->physicalDevice.info.gen >= 9,
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.post_depth_coverage = pdevice->info.gen >= 9,
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.shader_viewport_index_layer = true,
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.stencil_export = device->instance->physicalDevice.info.gen >= 9,
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.storage_8bit = device->instance->physicalDevice.info.gen >= 8,
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.storage_16bit = device->instance->physicalDevice.info.gen >= 8,
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.stencil_export = pdevice->info.gen >= 9,
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.storage_8bit = pdevice->info.gen >= 8,
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.storage_16bit = pdevice->info.gen >= 8,
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.subgroup_arithmetic = true,
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.subgroup_basic = true,
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.subgroup_ballot = true,
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