mesa: Fix error validating args for TexSubImage3D

The zoffset and depth values were not being considered when calling
error_check_subtexture_dimensions().

Fixes 2 dEQP tests:
* dEQP-GLES3.functional.negative_api.texture.texsubimage3d_neg_offset
* dEQP-GLES3.functional.negative_api.texture.texsubimage3d_invalid_offset

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedestkop.org>
This commit is contained in:
Eduardo Lima Mitev 2015-02-02 18:14:47 +01:00 committed by Iago Toral Quiroga
parent fbd6eba72b
commit 2aa71e9485

View file

@ -2491,8 +2491,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
}
if (error_check_subtexture_dimensions(ctx, dimensions,
texImage, xoffset, yoffset, 0,
width, height, 1,
texImage, xoffset, yoffset, zoffset,
width, height, depth,
dsa ? "glTextureSubImage" :
"glTexSubImage")) {
return GL_TRUE;