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i965/gen7: Add R8_UINT stencil miptree copy for sampling
For gen < 8, we can't sample from the stencil buffer, which is required for the ARB_stencil_texturing extension. We'll make a copy of the stencil data into a new texture that we can sample using the R8_UINT surface type. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
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2 changed files with 14 additions and 0 deletions
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@ -534,6 +534,7 @@ intel_miptree_create_layout(struct brw_context *brw,
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intel_miptree_release(&mt);
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return NULL;
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}
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mt->stencil_mt->r8stencil_needs_update = true;
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/* Fix up the Z miptree format for how we're splitting out separate
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* stencil. Gen7 expects there to be no stencil bits in its depth buffer.
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@ -997,6 +998,7 @@ intel_miptree_release(struct intel_mipmap_tree **mt)
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drm_intel_bo_unreference((*mt)->bo);
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intel_miptree_release(&(*mt)->stencil_mt);
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intel_miptree_release(&(*mt)->r8stencil_mt);
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if ((*mt)->hiz_buf) {
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if ((*mt)->hiz_buf->mt)
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intel_miptree_release(&(*mt)->hiz_buf->mt);
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@ -614,6 +614,18 @@ struct intel_mipmap_tree
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*/
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struct intel_mipmap_tree *stencil_mt;
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/**
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* \brief Stencil texturing miptree for sampling from a stencil texture
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*
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* Some hardware doesn't support sampling from the stencil texture as
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* required by the GL_ARB_stencil_texturing extenion. To workaround this we
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* blit the texture into a new texture that can be sampled.
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*
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* \see intel_update_r8stencil()
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*/
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struct intel_mipmap_tree *r8stencil_mt;
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bool r8stencil_needs_update;
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/**
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* \brief MCS miptree.
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*
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