From 2a967f712897d6dcd33e9d37e6c7a399580a2d8c Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Mon, 1 Sep 2014 00:43:06 -0400 Subject: [PATCH] nvc0: don't make 1d staging textures linear Experimentally, the sampler doesn't appear to like these, neither as buffer nor as rect textures. So remove 1D from the list of texture types to make linear when used for staging. This fixes the OSD in mplayer for VDPAU. Signed-off-by: Ilia Mirkin Cc: "10.2 10.3" (cherry picked from commit 115d9a5525e74573ced9209063a1d4a551e6eaa4) --- src/gallium/drivers/nouveau/nvc0/nvc0_miptree.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_miptree.c b/src/gallium/drivers/nouveau/nvc0/nvc0_miptree.c index 79c9390b78f..d602aedcb68 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_miptree.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_miptree.c @@ -261,7 +261,6 @@ nvc0_miptree_create(struct pipe_screen *pscreen, if (pt->usage == PIPE_USAGE_STAGING) { switch (pt->target) { - case PIPE_TEXTURE_1D: case PIPE_TEXTURE_2D: case PIPE_TEXTURE_RECT: if (pt->last_level == 0 &&