st/egl: Fix broken build after EGL thread changes

This commit is contained in:
Andrew Randrianasulu 2009-07-18 00:55:12 +02:00 committed by Jakob Bornecrantz
parent 5008269cfe
commit 2a6f58460a

View file

@ -113,7 +113,7 @@ drm_create_context(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext
if (!ctx)
goto err_c;
_eglInitContext(drv, dpy, &ctx->base, conf, attrib_list);
_eglInitContext(drv, &ctx->base, conf, attrib_list);
ctx->pipe = dev->api->create_context(dev->api, dev->screen);
if (!ctx->pipe)