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cell: more accurate comments
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ca5224945a
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1 changed files with 6 additions and 5 deletions
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@ -1841,7 +1841,7 @@ cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f)
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ASSERT(TILE_SIZE == 32);
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spe_comment(f, 0, "Computing tile location in memory");
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spe_comment(f, 0, "Compute quad offset within tile");
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spe_rotmi(f, y2_reg, y_reg, -1); /* y2 = y / 2 */
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spe_rotmi(f, x2_reg, x_reg, -1); /* x2 = x / 2 */
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spe_shli(f, y2_reg, y2_reg, 4); /* y2 *= 16 */
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@ -1869,7 +1869,7 @@ cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f)
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boolean fbS_reg_set = false, fbZ_reg_set = false;
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unsigned int fbS_reg, fbZ_reg = 0;
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spe_comment(f, 0, "Loading Z/stencil tile");
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spe_comment(f, 0, "Fetch quad's Z/stencil values from tile");
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/* fetch quad of depth/stencil values from tile at (x,y) */
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/* Load: fbZS_reg = memory[depth_tile_reg + offset_reg] */
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@ -1993,7 +1993,7 @@ cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f)
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* fbZ_reg has four Z vals in bits [23..0] or bits [15..0].
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* fbS_reg has four 8-bit Z values in bits [7..0].
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*/
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spe_comment(f, 0, "Storing depth/stencil values");
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spe_comment(f, 0, "Store quad's depth/stencil values in tile");
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if (zs_format == PIPE_FORMAT_S8Z24_UNORM ||
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zs_format == PIPE_FORMAT_X8Z24_UNORM) {
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if (fbS_reg_set) {
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@ -2038,6 +2038,7 @@ cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f)
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* Note: if mask={~0,~0,~0,~0} and we're not blending or colormasking
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* we could skip this load.
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*/
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spe_comment(f, 0, "Fetch quad colors from tile");
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spe_lqx(f, fbRGBA_reg, color_tile_reg, quad_offset_reg);
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if (blend->blend_enable) {
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@ -2055,7 +2056,7 @@ cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f)
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int rgba_reg = spe_allocate_available_register(f);
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/* Pack four float colors as four 32-bit int colors */
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spe_comment(f, 0, "Convert fragment colors to framebuffer colors");
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spe_comment(f, 0, "Convert float quad colors to packed int framebuffer colors");
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gen_pack_colors(f, color_format,
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fragR_reg, fragG_reg, fragB_reg, fragA_reg,
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rgba_reg);
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@ -2081,7 +2082,7 @@ cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f)
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/* Store updated quad in tile:
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* memory[color_tile + quad_offset] = rgba_reg;
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*/
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spe_comment(f, 0, "Store framebuffer colors");
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spe_comment(f, 0, "Store quad colors into color tile");
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spe_stqx(f, rgba_reg, color_tile_reg, quad_offset_reg);
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spe_release_register(f, rgba_reg);
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