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ARB_shading_language_100 bit;
Fragment shader derivative hint
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1 changed files with 4 additions and 2 deletions
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@ -706,7 +706,8 @@ struct gl_hint_attrib
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GLenum Fog;
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GLenum ClipVolumeClipping; /**< GL_EXT_clip_volume_hint */
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GLenum TextureCompression; /**< GL_ARB_texture_compression */
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GLenum GenerateMipmap; /**< GL_SGIS_generate_mipmap */
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GLenum GenerateMipmap; /**< GL_SGIS_generate_mipmap */
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GLenum FragmentShaderDerivative; /**< GL_ARB_fragment_shader */
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};
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@ -2125,7 +2126,8 @@ struct gl_extensions
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GLboolean ARB_multitexture;
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GLboolean ARB_occlusion_query;
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GLboolean ARB_point_sprite;
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GLboolean ARB_shader_objects;
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GLboolean ARB_shader_objects;
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GLboolean ARB_shading_language_100;
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GLboolean ARB_shadow;
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GLboolean ARB_texture_border_clamp;
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GLboolean ARB_texture_compression;
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