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aco: Fixup out_launch_size_y in the RT prolog for 1D dispatch
launch_size_y is set to ACO_RT_CONVERTED_2D_LAUNCH_SIZE for 1D
dispatches. The prolog needs to set it to 1 so that the app shader
loads the correct value.
cc: mesa-stable
(cherry picked from commit 47ffe2ecd4)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38167>
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parent
3f9f4d79d3
commit
2a0a2cc5b0
2 changed files with 3 additions and 1 deletions
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@ -884,7 +884,7 @@
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"description": "aco: Fixup out_launch_size_y in the RT prolog for 1D dispatch",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -214,6 +214,8 @@ select_rt_prolog(Program* program, ac_shader_config* config,
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bld.sop2(Builder::s_cselect, Definition(vcc, bld.lm),
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Operand::c32_or_c64(-1u, program->wave_size == 64),
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Operand::c32_or_c64(0, program->wave_size == 64), Operand(scc, s1));
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bld.sop2(aco_opcode::s_cselect_b32, Definition(out_launch_size_y, s1),
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Operand(out_launch_size_y, s1), Operand::c32(1), Operand(scc, s1));
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bld.vop2(aco_opcode::v_cndmask_b32, Definition(out_launch_ids[0], v1),
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Operand(tmp_invocation_idx, v1), Operand(out_launch_ids[0], v1), Operand(vcc, bld.lm));
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bld.vop2(aco_opcode::v_cndmask_b32, Definition(out_launch_ids[1], v1), Operand::zero(),
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