i965/gen6: Fix GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB

In gen6 we need to compute the primitive count in the generated GS program.
The current implementation only counts full primitives, that is, if the
output primitive type is a triangle strip, it won't count individual
triangles in the strip, only complete strips.

If we want to count basic primitives instead we have two options: rework
the assembly code we generate for strip primitives or simply use
CL_INVOCATION_COUNT to resolve the query and let the hardware do that work
for us. This patch implements the latter approach.

Fixes the following piglit test:
bin/arb_pipeline_statistics_query-geom -auto

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89210
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
This commit is contained in:
Iago Toral Quiroga 2015-02-20 08:21:25 +01:00
parent 097b933b55
commit 2a06728ba0

View file

@ -147,6 +147,11 @@ emit_pipeline_stat(struct brw_context *brw, drm_intel_bo *bo,
};
STATIC_ASSERT(ARRAY_SIZE(target_to_register) == MAX_PIPELINE_STATISTICS);
uint32_t reg = target_to_register[pipeline_target_to_index(target)];
/* Gen6 GS code counts full primitives, that is, it won't count individual
* triangles in a triangle strip. Use CL_INVOCATION_COUNT for that.
*/
if (brw->gen == 6 && target == GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB)
reg = CL_INVOCATION_COUNT;
assert(reg != 0);
/* Emit a flush to make sure various parts of the pipeline are complete and