diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index 1818d4bd718..06c088e4e52 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -3030,8 +3030,8 @@ genX(emit_hs)(struct anv_cmd_buffer *cmd_buffer) ALWAYS_INLINE static void genX(emit_ds)(struct anv_cmd_buffer *cmd_buffer) { -#if GFX_VERx10 >= 125 - /* Wa_14019750404: +#if INTEL_NEEDS_WA_22018402687 + /* Wa_22018402687: * In any 3D enabled context, just before any Tessellation enabled draw * call (3D Primitive), re-send the last programmed 3DSTATE_DS again. * This will make sure that the 3DSTATE_INT generated just before the @@ -3043,7 +3043,6 @@ genX(emit_ds)(struct anv_cmd_buffer *cmd_buffer) * We don't need to track said switch, as it matters at the HW level, and * can be triggered even across processes, so we apply the Wa at all times. * - * FIXME: Use INTEL_NEEDS_WA_14019750404 once the tool picks it up. */ struct anv_graphics_pipeline *pipeline = anv_pipeline_to_graphics(cmd_buffer->state.gfx.base.pipeline);