mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-11 21:00:17 +01:00
r300: fix constants_remap_table memory leak
For instance, this issue is triggered with
"piglit/bin/object-namespace-pollution glBitmap program -auto -fbo":
Direct leak of 112 byte(s) in 7 object(s) allocated from:
#0 0x7f472540e7ef in __interceptor_malloc (/usr/lib64/libasan.so.6+0xb17ef)
#1 0x7f471a9ce18f in rc_remove_unused_constants ../src/gallium/drivers/r300/compiler/radeon_remove_constants.c:101
#2 0x7f471a9b0836 in rc_run_compiler_passes ../src/gallium/drivers/r300/compiler/radeon_compiler.c:476
#3 0x7f471a9b0ad5 in rc_run_compiler ../src/gallium/drivers/r300/compiler/radeon_compiler.c:498
#4 0x7f471a9ec862 in r3xx_compile_fragment_program ../src/gallium/drivers/r300/compiler/r3xx_fragprog.c:172
#5 0x7f471a9e1ab2 in r300_translate_fragment_shader ../src/gallium/drivers/r300/r300_fs.c:516
#6 0x7f471a9e6303 in r300_pick_fragment_shader ../src/gallium/drivers/r300/r300_fs.c:591
#7 0x7f471a9544fe in r300_create_fs_state ../src/gallium/drivers/r300/r300_state.c:1073
#8 0x7f4718f2ebe5 in st_create_fp_variant ../src/mesa/state_tracker/st_program.c:1070
#9 0x7f4718f374b5 in st_get_fp_variant ../src/mesa/state_tracker/st_program.c:1116
#10 0x7f4718f38273 in st_precompile_shader_variant ../src/mesa/state_tracker/st_program.c:1281
#11 0x7f4718f38273 in st_finalize_program ../src/mesa/state_tracker/st_program.c:1345
#12 0x7f4718f389e9 in st_program_string_notify ../src/mesa/state_tracker/st_program.c:1378
#13 0x7f47199d9f99 in set_program_string ../src/mesa/main/arbprogram.c:413
Fixes: 1c2c4ddbd1 ("r300g: copy the compiler from r300c")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27957>
This commit is contained in:
parent
dfc9656425
commit
29df85788a
1 changed files with 2 additions and 0 deletions
|
|
@ -1119,6 +1119,8 @@ static void r300_delete_fs_state(struct pipe_context* pipe, void* shader)
|
|||
struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader;
|
||||
struct r300_fragment_shader_code *tmp, *ptr = fs->first;
|
||||
|
||||
free(fs->shader->code.constants_remap_table);
|
||||
|
||||
while (ptr) {
|
||||
tmp = ptr;
|
||||
ptr = ptr->next;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue