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Unused variable cleanup.
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1 changed files with 1 additions and 2 deletions
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@ -334,8 +334,7 @@ static __GLcontextModes *tdfxFillInModes(unsigned pixel_bits,
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m->depthBits = deep
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? (depth ? 24 : 0)
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: (depth ? 0 : depth_bits);
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m->visualType = i ? GLX_TRUE_COLOR
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: GLX_DIRECT_COLOR;
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m->visualType = vis[i];
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m->renderType = GLX_RGBA_BIT;
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m->drawableType = GLX_WINDOW_BIT;
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m->rgbMode = GL_TRUE;
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