st/wgl: add null pointer check for HUD texture

Fixes crash when using HUD with Nobel Clinician Viewer.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Brian Paul 2015-07-06 14:53:06 -06:00 committed by Jose Fonseca
parent 75d1e363ff
commit 28f6faca51

View file

@ -611,7 +611,9 @@ DrvSwapBuffers(HDC hdc)
/* Display the HUD */
struct pipe_resource *back =
stw_get_framebuffer_resource(fb->stfb, ST_ATTACHMENT_BACK_LEFT);
hud_draw(ctx->hud, back);
if (back) {
hud_draw(ctx->hud, back);
}
}
if (ctx->current_framebuffer == fb) {