freedreno/ci: update nightly expectations
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Document nightly changes occuring in 6ea4fe98..c69f7904:
- KHR-GLES2.shaders.aggressive_optimizations.sin_vec3_frag,
  crash, run out of the register space
- dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_dynamic_loop_read_fragment,
  passes now
- dEQP-GLES2.functional.color_clear.single_rgba,
  new flake

Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40142>
This commit is contained in:
Dmitry Baryshkov 2026-02-27 16:51:37 +02:00 committed by Marge Bot
parent 6c60f423b3
commit 28f0157250
2 changed files with 4 additions and 1 deletions

View file

@ -3,6 +3,7 @@ KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_int_depth_compo
KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_short_depth_component16,Fail
KHR-GLES2.core.internalformat.texture2d.rgb_float_rgb32f,Fail
KHR-GLES2.core.internalformat.texture2d.rgba_float_rgba32f,Fail
KHR-GLES2.shaders.aggressive_optimizations.sin_vec3_frag,Crash
KHR-GLES2.shaders.negative.constant_sequence,Crash
KHR-GLES2.texture_3d.copy_sub_image.rgba,Crash
KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_clamp_clamp,Crash
@ -694,7 +695,6 @@ dEQP-GLES2.functional.shaders.fragdata.valid_static_index,Fail
dEQP-GLES2.functional.shaders.fragdata.valid_uniform_index,Fail
dEQP-GLES2.functional.shaders.functions.datatypes.float_mat4_vertex,Fail
dEQP-GLES2.functional.shaders.functions.qualifiers.in_lowp_float_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_dynamic_loop_read_fragment,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_loop_read_fragment,Crash
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_loop_read_vertex,Crash
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_read_fragment,Fail

View file

@ -1,3 +1,6 @@
# It was Timeout'ing when run in with concurency set to 2, let's call it a
# flake for now
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear
# likely in 6ea4fe98..c69f7904
dEQP-GLES2.functional.color_clear.single_rgba