From 28ebe62af2cb38f73790f31dce4b0448268eb2e1 Mon Sep 17 00:00:00 2001 From: Rhys Perry Date: Fri, 1 Sep 2023 11:27:39 +0100 Subject: [PATCH] radv: enable mesh shader gs_fast_launch=2 and multi-row export MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Rhys Perry Reviewed-by: Timur Kristóf Part-of: --- src/amd/vulkan/radv_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index 436e06cbc3a..d13035bf4b5 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -924,7 +924,7 @@ radv_CreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCr device->pbb_allowed = device->physical_device->rad_info.gfx_level >= GFX9 && !(device->instance->debug_flags & RADV_DEBUG_NOBINNING); - device->mesh_fast_launch_2 = false; + device->mesh_fast_launch_2 = device->physical_device->rad_info.gfx_level >= GFX11; /* The maximum number of scratch waves. Scratch space isn't divided * evenly between CUs. The number is only a function of the number of CUs.