i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w.

This commit is contained in:
Eric Anholt 2009-01-07 16:56:02 -08:00 committed by Alan Hourihane
parent 739d38c8e9
commit 28c503d4bb

View file

@ -623,7 +623,7 @@ static void emit_dph(struct brw_wm_compile *c,
brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
brw_MAC(p, dst, src0[2], src1[2]);
brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
brw_ADD(p, dst, src0[3], src1[3]);
brw_ADD(p, dst, dst, src1[3]);
brw_set_saturate(p, 0);
}