mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-24 21:50:12 +01:00
another simple FBO test
This commit is contained in:
parent
3adee0829b
commit
28bc3cdfba
1 changed files with 199 additions and 0 deletions
199
progs/tests/fbotest2.c
Normal file
199
progs/tests/fbotest2.c
Normal file
|
|
@ -0,0 +1,199 @@
|
|||
/*
|
||||
* Test GL_EXT_framebuffer_object
|
||||
*
|
||||
* Brian Paul
|
||||
* 19 Mar 2006
|
||||
*/
|
||||
|
||||
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
static int Width = 400, Height = 400;
|
||||
static GLuint MyFB, ColorRb, DepthRb;
|
||||
static GLboolean Animate = GL_TRUE;
|
||||
static GLfloat Rotation = 0.0;
|
||||
|
||||
|
||||
static void
|
||||
CheckError(int line)
|
||||
{
|
||||
GLenum err = glGetError();
|
||||
if (err) {
|
||||
printf("fbotest2: GL Error 0x%x at line %d\n", (int) err, line);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Display( void )
|
||||
{
|
||||
GLubyte *buffer = malloc(Width * Height * 4);
|
||||
GLenum status;
|
||||
|
||||
CheckError(__LINE__);
|
||||
|
||||
/* draw to user framebuffer */
|
||||
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
|
||||
glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
|
||||
glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
|
||||
|
||||
status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
|
||||
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
|
||||
printf("fbotest2: Error: Framebuffer is incomplete!!!\n");
|
||||
}
|
||||
|
||||
CheckError(__LINE__);
|
||||
|
||||
glClearColor(0.5, 0.5, 1.0, 0.0);
|
||||
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
|
||||
glPushMatrix();
|
||||
glRotatef(30.0, 1, 0, 0);
|
||||
glRotatef(Rotation, 0, 1, 0);
|
||||
glutSolidTeapot(2.0);
|
||||
glPopMatrix();
|
||||
|
||||
/* read from user framebuffer */
|
||||
glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
||||
|
||||
/* draw to window */
|
||||
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
|
||||
glWindowPos2iARB(0, 0);
|
||||
glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
||||
|
||||
free(buffer);
|
||||
glutSwapBuffers();
|
||||
CheckError(__LINE__);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Reshape( int width, int height )
|
||||
{
|
||||
float ar = (float) width / (float) height;
|
||||
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glFrustum( -ar, ar, -1.0, 1.0, 5.0, 25.0 );
|
||||
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
glTranslatef( 0.0, 0.0, -15.0 );
|
||||
|
||||
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb);
|
||||
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, width, height);
|
||||
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthRb);
|
||||
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT,
|
||||
width, height);
|
||||
|
||||
Width = width;
|
||||
Height = height;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
CleanUp(void)
|
||||
{
|
||||
glDeleteFramebuffersEXT(1, &MyFB);
|
||||
glDeleteRenderbuffersEXT(1, &ColorRb);
|
||||
glDeleteRenderbuffersEXT(1, &DepthRb);
|
||||
assert(!glIsFramebufferEXT(MyFB));
|
||||
assert(!glIsRenderbufferEXT(ColorRb));
|
||||
assert(!glIsRenderbufferEXT(DepthRb));
|
||||
exit(0);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Idle(void)
|
||||
{
|
||||
Rotation = glutGet(GLUT_ELAPSED_TIME) * 0.1;
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 'a':
|
||||
Animate = !Animate;
|
||||
if (Animate)
|
||||
glutIdleFunc(Idle);
|
||||
else
|
||||
glutIdleFunc(NULL);
|
||||
break;
|
||||
case 27:
|
||||
CleanUp();
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Init( void )
|
||||
{
|
||||
if (!glutExtensionSupported("GL_EXT_framebuffer_object")) {
|
||||
printf("fbotest2: GL_EXT_framebuffer_object not found!\n");
|
||||
exit(0);
|
||||
}
|
||||
printf("fbotest2: GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
|
||||
glGenFramebuffersEXT(1, &MyFB);
|
||||
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
|
||||
assert(glIsFramebufferEXT(MyFB));
|
||||
|
||||
/* set color buffer */
|
||||
glGenRenderbuffersEXT(1, &ColorRb);
|
||||
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb);
|
||||
assert(glIsRenderbufferEXT(ColorRb));
|
||||
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT,
|
||||
GL_RENDERBUFFER_EXT, ColorRb);
|
||||
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
|
||||
|
||||
/* setup depth buffer */
|
||||
glGenRenderbuffersEXT(1, &DepthRb);
|
||||
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthRb);
|
||||
assert(glIsRenderbufferEXT(DepthRb));
|
||||
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
|
||||
GL_RENDERBUFFER_EXT, DepthRb);
|
||||
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, Width, Height);
|
||||
|
||||
CheckError(__LINE__);
|
||||
|
||||
/* restore to default */
|
||||
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
|
||||
CheckError(__LINE__);
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitWindowSize(Width, Height);
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
|
||||
glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutDisplayFunc( Display );
|
||||
if (Animate)
|
||||
glutIdleFunc(Idle);
|
||||
Init();
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
Loading…
Add table
Reference in a new issue