vbo: Make #if 0'd debugging code compile.

This commit is contained in:
Matt Turner 2016-08-22 15:40:48 -07:00
parent 8ee909ee42
commit 27d20ee264

View file

@ -899,7 +899,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
index_bounds_valid = GL_FALSE;
#if 0
check_draw_elements_data(ctx, count, type, indices);
check_draw_elements_data(ctx, count, type, indices, basevertex);
#else
(void) check_draw_elements_data;
#endif