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radeon: don't use old bind_vertex/fragment_sampler_states() hooks
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parent
1e8d3eb08d
commit
27c054edf0
4 changed files with 6 additions and 53 deletions
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@ -1522,25 +1522,6 @@ static void*
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return (void*)sampler;
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}
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static void r300_bind_fragment_sampler_states(struct pipe_context* pipe,
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unsigned count,
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void** states)
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{
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struct r300_context* r300 = r300_context(pipe);
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struct r300_textures_state* state =
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(struct r300_textures_state*)r300->textures_state.state;
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unsigned tex_units = r300->screen->caps.num_tex_units;
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if (count > tex_units) {
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return;
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}
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memcpy(state->sampler_states, states, sizeof(void*) * count);
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state->sampler_state_count = count;
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r300_mark_atom_dirty(r300, &r300->textures_state);
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}
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static void r300_bind_sampler_states(struct pipe_context* pipe,
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unsigned shader,
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unsigned start, unsigned count,
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@ -2183,8 +2164,6 @@ void r300_init_state_functions(struct r300_context* r300)
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r300->context.create_sampler_state = r300_create_sampler_state;
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r300->context.bind_sampler_states = r300_bind_sampler_states;
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r300->context.bind_fragment_sampler_states = r300_bind_fragment_sampler_states;
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r300->context.bind_vertex_sampler_states = r300_lacks_vertex_textures;
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r300->context.delete_sampler_state = r300_delete_sampler_state;
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r300->context.set_fragment_sampler_views = r300_set_fragment_sampler_views;
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@ -615,22 +615,6 @@ static void evergreen_set_cs_sampler_view(struct pipe_context *ctx_,
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}
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}
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static void evergreen_bind_compute_sampler_states(
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struct pipe_context *ctx_,
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unsigned start_slot,
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unsigned num_samplers,
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void **samplers_)
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{
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struct compute_sampler_state ** samplers =
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(struct compute_sampler_state **)samplers_;
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for (int i = 0; i < num_samplers; i++) {
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if (samplers[i]) {
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/* XXX: Implement */
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assert(!"Compute samplers not implemented.");
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}
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}
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}
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static void evergreen_set_global_binding(
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struct pipe_context *ctx_, unsigned first, unsigned n,
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@ -865,7 +849,6 @@ void evergreen_init_compute_state_functions(struct r600_context *ctx)
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// ctx->context.create_sampler_view = evergreen_compute_create_sampler_view;
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ctx->b.b.set_compute_resources = evergreen_set_compute_resources;
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ctx->b.b.set_compute_sampler_views = evergreen_set_cs_sampler_view;
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ctx->b.b.bind_compute_sampler_states = evergreen_bind_compute_sampler_states;
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ctx->b.b.set_global_binding = evergreen_set_global_binding;
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ctx->b.b.launch_grid = evergreen_launch_grid;
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@ -874,7 +857,6 @@ void evergreen_init_compute_state_functions(struct r600_context *ctx)
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ctx->cs_vertex_buffer_state.dirty_mask = 0x2;
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}
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struct pipe_resource *r600_compute_global_buffer_create(
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struct pipe_screen *screen,
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const struct pipe_resource *templ)
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@ -394,6 +394,12 @@ static void r600_bind_sampler_states(struct pipe_context *pipe,
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assert(start == 0); /* XXX fix below */
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if (shader != PIPE_SHADER_VERTEX &&
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shader != PIPE_SHADER_FRAGMENT) {
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assert(!"Only vertex/fragment sampler are implemented.");
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return;
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}
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for (i = 0; i < count; i++) {
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struct r600_pipe_sampler_state *rstate = rstates[i];
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@ -437,16 +443,6 @@ static void r600_bind_sampler_states(struct pipe_context *pipe,
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}
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}
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static void r600_bind_vs_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
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{
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r600_bind_sampler_states(ctx, PIPE_SHADER_VERTEX, 0, count, states);
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}
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static void r600_bind_ps_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
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{
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r600_bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, count, states);
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}
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static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
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{
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free(state);
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@ -2086,11 +2082,9 @@ void r600_init_common_state_functions(struct r600_context *rctx)
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rctx->b.b.bind_blend_state = r600_bind_blend_state;
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rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
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rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
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rctx->b.b.bind_fragment_sampler_states = r600_bind_ps_sampler_states;
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rctx->b.b.bind_fs_state = r600_bind_ps_state;
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rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
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rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
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rctx->b.b.bind_vertex_sampler_states = r600_bind_vs_sampler_states;
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rctx->b.b.bind_vs_state = r600_bind_vs_state;
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rctx->b.b.delete_blend_state = r600_delete_blend_state;
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rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
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@ -3031,8 +3031,6 @@ void si_init_state_functions(struct r600_context *rctx)
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rctx->b.b.create_sampler_state = si_create_sampler_state;
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rctx->b.b.bind_sampler_states = si_bind_sampler_states;
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rctx->b.b.bind_vertex_sampler_states = si_bind_vs_sampler_states;
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rctx->b.b.bind_fragment_sampler_states = si_bind_ps_sampler_states;
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rctx->b.b.delete_sampler_state = si_delete_sampler_state;
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rctx->b.b.create_sampler_view = si_create_sampler_view;
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