d3d1x: set primitive restart in the correct draw calls

This commit is contained in:
Christoph Bumiller 2011-10-20 23:36:15 +02:00
parent bb0482a55b
commit 27b0c9d513

View file

@ -742,7 +742,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
info.max_index = ~0;
info.start_instance = 0;
info.instance_count = 1;
info.primitive_restart = FALSE;
info.primitive_restart = TRUE;
info.restart_index = strip_cut_index;
pipe->draw_vbo(pipe, &info);
}
@ -765,8 +766,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
info.max_index = ~0;
info.start_instance = 0;
info.instance_count = 1;
info.primitive_restart = TRUE;
info.restart_index = strip_cut_index;
info.primitive_restart = FALSE;
pipe->draw_vbo(pipe, &info);
}
@ -792,7 +792,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
info.max_index = ~0;
info.start_instance = start_instance_location;
info.instance_count = instance_count;
info.primitive_restart = FALSE;
info.primitive_restart = TRUE;
info.restart_index = strip_cut_index;
pipe->draw_vbo(pipe, &info);
}
@ -817,8 +818,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
info.max_index = ~0;
info.start_instance = start_instance_location;
info.instance_count = instance_count;
info.primitive_restart = TRUE;
info.restart_index = strip_cut_index;
info.primitive_restart = FALSE;
pipe->draw_vbo(pipe, &info);
}
@ -862,7 +862,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
info.max_index = ~0;
info.start_instance = 0;
info.instance_count = data.instance_count;
info.primitive_restart = FALSE;
info.primitive_restart = TRUE;
info.restart_index = strip_cut_index;
pipe->draw_vbo(pipe, &info);
}
@ -893,8 +894,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
info.max_index = ~0;
info.start_instance = 0;
info.instance_count = data.instance_count;
info.primitive_restart = TRUE;
info.restart_index = strip_cut_index;
info.primitive_restart = FALSE;
pipe->draw_vbo(pipe, &info);
}