cell: fix up assorted compilation problems

The driver is pretty much totally broken though.
This commit is contained in:
Brian Paul 2010-03-09 08:12:47 -07:00
parent ff407a117c
commit 27a7f9454f
11 changed files with 59 additions and 35 deletions

View file

@ -30,8 +30,8 @@
#include "util/u_memory.h"
#include "util/u_math.h"
#include "sp_screen.h"
#include "sp_buffer.h"
#include "cell_screen.h"
#include "cell_buffer.h"
static void *

View file

@ -34,7 +34,7 @@
#include "pipe/p_defines.h"
#include "draw/draw_vertex.h"
#include "draw/draw_vbuf.h"
#include "cell_winsys.h"
/*#include "cell_winsys.h"*/
#include "cell/common.h"
#include "rtasm/rtasm_ppc_spe.h"
#include "tgsi/tgsi_scan.h"

View file

@ -63,21 +63,21 @@ cell_draw_range_elements(struct pipe_context *pipe,
unsigned max_index,
unsigned mode, unsigned start, unsigned count)
{
struct cell_context *sp = cell_context(pipe);
struct draw_context *draw = sp->draw;
struct cell_context *cell = cell_context(pipe);
struct draw_context *draw = cell->draw;
unsigned i;
if (sp->dirty)
cell_update_derived( sp );
if (cell->dirty)
cell_update_derived( cell );
#if 0
cell_map_surfaces(sp);
cell_map_surfaces(cell);
#endif
/*
* Map vertex buffers
*/
for (i = 0; i < sp->num_vertex_buffers; i++) {
for (i = 0; i < cell->num_vertex_buffers; i++) {
void *buf = cell_buffer(cell->vertex_buffer[i].buffer)->data;
draw_set_mapped_vertex_buffer(draw, i, buf);
}
@ -98,7 +98,7 @@ cell_draw_range_elements(struct pipe_context *pipe,
/*
* unmap vertex/index buffers - will cause draw module to flush
*/
for (i = 0; i < sp->num_vertex_buffers; i++) {
for (i = 0; i < cell->num_vertex_buffers; i++) {
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
if (indexBuffer) {

View file

@ -92,7 +92,6 @@ cell_add_buffer_to_list(struct cell_context *cell,
struct cell_buffer_list *list,
struct pipe_buffer *buffer)
{
struct pipe_screen *ps = cell->pipe.screen;
struct cell_buffer_node *node = CALLOC_STRUCT(cell_buffer_node);
/* create new list node which references the buffer, insert at head */
if (node) {
@ -157,8 +156,13 @@ cell_add_fenced_textures(struct cell_context *cell)
printf("Adding texture %p buffer %p to list\n",
ct, ct->tiled_buffer[level]);
#endif
if (ct->buffer)
#if 00
/* XXX this needs to be fixed/restored!
* Maybe keep pointers to textures, not buffers.
*/
if (ct->base.buffer)
cell_add_buffer_to_list(cell, list, ct->buffer);
#endif
}
}
}

View file

@ -292,17 +292,23 @@ cell_set_sampler_textures(struct pipe_context *pipe,
static void
cell_map_surfaces(struct cell_context *cell)
{
#if 0
struct pipe_screen *screen = cell->pipe.screen;
#endif
uint i;
for (i = 0; i < 1; i++) {
struct pipe_surface *ps = cell->framebuffer.cbufs[i];
if (ps) {
struct cell_texture *ct = cell_texture(ps->texture);
#if 0
cell->cbuf_map[i] = screen->buffer_map(screen,
ct->buffer,
(PIPE_BUFFER_USAGE_GPU_READ |
PIPE_BUFFER_USAGE_GPU_WRITE));
#else
cell->cbuf_map[i] = ct->data;
#endif
}
}
@ -310,10 +316,14 @@ cell_map_surfaces(struct cell_context *cell)
struct pipe_surface *ps = cell->framebuffer.zsbuf;
if (ps) {
struct cell_texture *ct = cell_texture(ps->texture);
#if 0
cell->zsbuf_map = screen->buffer_map(screen,
ct->buffer,
(PIPE_BUFFER_USAGE_GPU_READ |
PIPE_BUFFER_USAGE_GPU_WRITE));
#else
cell->zsbuf_map = ct->data;
#endif
}
}
}
@ -325,17 +335,17 @@ cell_map_surfaces(struct cell_context *cell)
static void
cell_unmap_surfaces(struct cell_context *cell)
{
struct pipe_screen *screen = cell->pipe.screen;
/*struct pipe_screen *screen = cell->pipe.screen;*/
uint i;
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
struct pipe_surface *ps = cell->framebuffer.cbufs[i];
if (ps && cell->cbuf_map[i]) {
struct cell_texture *ct = cell_texture(ps->texture);
/*struct cell_texture *ct = cell_texture(ps->texture);*/
assert(ps->texture);
assert(ct->buffer);
/*assert(ct->buffer);*/
screen->buffer_unmap(screen, ct->buffer);
/*screen->buffer_unmap(screen, ct->buffer);*/
cell->cbuf_map[i] = NULL;
}
}
@ -343,8 +353,8 @@ cell_unmap_surfaces(struct cell_context *cell)
{
struct pipe_surface *ps = cell->framebuffer.zsbuf;
if (ps && cell->zsbuf_map) {
struct cell_texture *ct = cell_texture(ps->texture);
screen->buffer_unmap(screen, ct->buffer);
/*struct cell_texture *ct = cell_texture(ps->texture);*/
/*screen->buffer_unmap(screen, ct->buffer);*/
cell->zsbuf_map = NULL;
}
}

View file

@ -174,7 +174,7 @@ cell_destroy_screen( struct pipe_screen *screen )
struct pipe_screen *
cell_create_screen(struct sw_winsys *winsys)
{
struct cell_screen *screen = CALLOC_STRUCT(pipe_screen);
struct cell_screen *screen = CALLOC_STRUCT(cell_screen);
if (!screen)
return NULL;
@ -194,5 +194,5 @@ cell_create_screen(struct sw_winsys *winsys)
cell_init_screen_texture_funcs(&screen->base);
cell_init_screen_buffer_funcs(&screen->base);
return screen;
return &screen->base;
}

View file

@ -183,7 +183,7 @@ cell_delete_vs_state(struct pipe_context *pipe, void *vs)
static void
cell_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
struct pipe_buffer *buf)
struct pipe_buffer *constants)
{
struct cell_context *cell = cell_context(pipe);
unsigned size = constants ? constants->size : 0;
@ -198,7 +198,7 @@ cell_set_constant_buffer(struct pipe_context *pipe,
draw_flush(cell->draw);
/* note: reference counting */
pipe_buffer_reference(&cell->constants[shader], buf);
pipe_buffer_reference(&cell->constants[shader], constants);
if(shader == PIPE_SHADER_VERTEX) {
draw_set_mapped_constant_buffer(cell->draw, PIPE_SHADER_VERTEX, 0,

View file

@ -40,6 +40,7 @@
#include "util/u_memory.h"
#include "cell_context.h"
#include "cell_screen.h"
#include "cell_state.h"
#include "cell_texture.h"
@ -142,7 +143,7 @@ cell_texture_create(struct pipe_screen *screen,
fail:
if (ct->dt) {
struct sw_winsys winsys = cell_screen(screen)->winsys;
struct sw_winsys *winsys = cell_screen(screen)->winsys;
winsys->displaytarget_destroy(winsys, ct->dt);
}
@ -531,7 +532,9 @@ cell_flush_frontbuffer(struct pipe_screen *_screen,
/* Need to untwiddle from our internal representation here:
*/
{
unsigned *map = winsys->displaytarget_map(winsys, ct->dt);
unsigned *map = winsys->displaytarget_map(winsys, ct->dt,
(PIPE_BUFFER_USAGE_CPU_READ |
PIPE_BUFFER_USAGE_CPU_WRITE));
unsigned *src = (unsigned *)(ct->data + ct->level_offset[surface->level]);
untwiddle_image_uint(surface->width,
@ -541,7 +544,7 @@ cell_flush_frontbuffer(struct pipe_screen *_screen,
ct->dt_stride,
src);
winsys->displaytarget_unmap(winsys, c->dt);
winsys->displaytarget_unmap(winsys, ct->dt);
}
winsys->displaytarget_display(winsys, ct->dt, context_private);

View file

@ -28,6 +28,7 @@
#ifndef CELL_TEXTURE_H
#define CELL_TEXTURE_H
#include "cell/common.h"
struct cell_context;
struct pipe_texture;

View file

@ -88,6 +88,9 @@ struct sw_winsys
unsigned alignment,
unsigned *stride );
/**
* \param flags bitmask of PIPE_BUFFER_USAGE_x flags
*/
void *
(*displaytarget_map)( struct sw_winsys *ws,
struct sw_displaytarget *dt,

View file

@ -33,11 +33,8 @@
*/
#include "xlib.h"
#if defined(GALLIUM_CELL)
#include "cell/ppu/cell_texture.h"
@ -46,9 +43,18 @@
#include "util/u_debug.h"
/**
* Display/copy the image in the surface into the X window specified
* by the XMesaBuffer.
*/
static void
xm_cell_displaytarget_display(struct sw_winsys *ws,
struct sw_displaytarget *dt,
void *context_private)
{
struct xlib_drawable *xlib_drawable = (struct xlib_drawable *)context_private;
xlib_sw_display(xlib_drawable, dt);
}
static struct pipe_screen *
@ -64,7 +70,7 @@ xlib_create_cell_screen( Display *dpy )
/* Plug in a little cell-specific code:
*/
ws->base.displaytarget_display = xm_cell_displaytarget_display;
winsys->displaytarget_display = xm_cell_displaytarget_display;
screen = cell_create_screen(winsys);
if (screen == NULL)
@ -80,13 +86,10 @@ fail:
}
struct xm_driver xlib_cell_driver =
{
.create_pipe_screen = xlib_create_cell_screen,
};
#endif /* GALLIUM_CELL */