util/disk_cache: check for write() failure in the zstd path

CoverityID: 1458074
Fixes: a8d941091f ("util: Use ZSTD for shader cache if possible")
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3672>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3672>
This commit is contained in:
Eric Engestrom 2020-02-02 17:15:09 +00:00 committed by Marge Bot
parent 6321e3fb9f
commit 2799676218

View file

@ -758,7 +758,11 @@ deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest,
free(out);
return 0;
}
write_all(dest, out, ret);
ssize_t written = write_all(dest, out, ret);
if (written == -1) {
free(out);
return 0;
}
free(out);
return ret;
#else