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automake: Honor GL_LIB for mangled/custom lib names
Commit 2d4b77c7 (automake: Convert src/mesa/drivers/x11/Makefile to
automake, 2012-06-12) dropped the old Makefile, which used GL_LIB, and
replaced it with a Makefile.am hard-coding the name "GL". This broke
handling of --enable-mangling and --with-gl-lib-name options which
depend on GL_LIB to specify the GL library name.
Use "@GL_LIB@" in src/mesa/drivers/x11/Makefile.am to configure the
library name. Also use this approach to simplify src/glx/Makefile.am
and drop the HAVE_MANGLED_GL conditional. While at it, fix the
compatibility link we create in "lib" for the software-only driver to
use version GL_MAJOR instead of hard-coding "1".
Reviewed-by: Dan Nicholson <dbn.lists@gmail.com>
This commit is contained in:
parent
82fc813ca8
commit
27382c0f7b
3 changed files with 15 additions and 29 deletions
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@ -389,7 +389,6 @@ fi
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AC_SUBST([GL_LIB])
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AC_SUBST([GLU_LIB])
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AC_SUBST([OSMESA_LIB])
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AM_CONDITIONAL(HAVE_MANGLED_GL, test "x${enable_mangling}" = "xyes")
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dnl
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dnl potentially-infringing-but-nobody-knows-for-sure stuff
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@ -47,15 +47,7 @@ AM_CFLAGS = \
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$(GLPROTO_CFLAGS) \
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$(X11_INCLUDES)
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if HAVE_MANGLED_GL
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MANGLED_GL_LIB = libMangledGL.la
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else
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NORMAL_GL_LIB = libGL.la
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endif
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lib_LTLIBRARIES = \
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$(NORMAL_GL_LIB) \
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$(MANGLED_GL_LIB)
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lib_LTLIBRARIES = lib@GL_LIB@.la
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noinst_LTLIBRARIES = libglx.la
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@ -109,21 +101,16 @@ GL_LDFLAGS = \
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-Wl,-Bsymbolic \
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-version-number 1:2 -no-undefined
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libGL_la_SOURCES =
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libMangledGL_la_SOURCES =
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libGL_la_LIBADD = $(GL_LIBS)
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libMangledGL_la_LIBADD = $(GL_LIBS)
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libGL_la_LDFLAGS = $(GL_LDFLAGS)
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libMangledGL_la_LDFLAGS = $(GL_LDFLAGS)
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lib@GL_LIB@_la_SOURCES =
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lib@GL_LIB@_la_LIBADD = $(GL_LIBS)
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lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS)
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# Provide compatibility with scripts for the old Mesa build system for
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# a while by putting a link to the driver into /lib of the build tree.
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if !HAVE_MANGLED_GL
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all-local: $(NORMAL_GL_LIB) $(MANGLED_GL_LIB)
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all-local: lib@GL_LIB@.la
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$(MKDIR_P) $(top_builddir)/$(LIB_DIR);
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ln -f .libs/libGL.so.1.2.0 $(top_builddir)/$(LIB_DIR)/libGL.so.1
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ln -sf libGL.so.1 $(top_builddir)/$(LIB_DIR)/libGL.so
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endif
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ln -f .libs/lib@GL_LIB@.so.1.2.0 $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so.1
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ln -sf lib@GL_LIB@.so.1 $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so
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$(GLAPI_LIB):
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@$(MAKE) -C $(TOP)/src/mapi/glapi
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@ -33,10 +33,10 @@ AM_CPPFLAGS = \
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$(DEFINES)
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if HAVE_X11_DRIVER
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lib_LTLIBRARIES = libGL.la
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lib_LTLIBRARIES = lib@GL_LIB@.la
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endif
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libGL_la_SOURCES = \
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lib@GL_LIB@_la_SOURCES = \
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glxapi.h \
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glxheader.h \
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xfonts.h \
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@ -55,20 +55,20 @@ GL_MAJOR = 1
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GL_MINOR = 6
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GL_PATCH = 0
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libGL_la_LIBADD = \
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lib@GL_LIB@_la_LIBADD = \
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$(top_builddir)/src/mesa/libmesa.la \
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$(top_builddir)/src/mapi/glapi/libglapi.la
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libGL_la_LDFLAGS = \
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lib@GL_LIB@_la_LDFLAGS = \
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-version-number $(GL_MAJOR):$(GL_MINOR):$(GL_PATCH) \
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$(GL_LIB_DEPS)
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if HAVE_SHARED_GLAPI
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libGL_la_LDFLAGS += -L$(top_builddir)/$(LIB_DIR) -l$(GLAPI_LIB)
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lib@GL_LIB@_la_LDFLAGS += -L$(top_builddir)/$(LIB_DIR) -l$(GLAPI_LIB)
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endif
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# Provide compatibility with scripts for the old Mesa build system for
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# a while by putting a link to the driver into /lib of the build tree.
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all-local: libGL.la
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all-local: lib@GL_LIB@.la
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$(MKDIR_P) $(top_builddir)/$(LIB_DIR);
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ln -f .libs/libGL.so.$(GL_MAJOR).$(GL_MINOR).$(GL_PATCH) $(top_builddir)/$(LIB_DIR)/libGL.so.1
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ln -sf libGL.so.1 $(top_builddir)/$(LIB_DIR)/libGL.so
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ln -f .libs/lib@GL_LIB@.so.$(GL_MAJOR).$(GL_MINOR).$(GL_PATCH) $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so.$(GL_MAJOR)
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ln -sf lib@GL_LIB@.so.$(GL_MAJOR) $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so
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