egl: fix platform selection

Add missing "device" platform

v2: Add the missing platform (Eric)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reported-by: Jean Hertel <jean.hertel@hotmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111529
Fixes: d6edccee8d ("egl: add EGL_platform_device support")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
(cherry picked from commit 6775a52400)
This commit is contained in:
Lionel Landwerlin 2019-09-01 17:22:24 +03:00 committed by Dylan Baker
parent 451ddeb429
commit 26cd407481

View file

@ -38,6 +38,7 @@
#include <unistd.h>
#include <fcntl.h>
#include "c11/threads.h"
#include "util/macros.h"
#include "util/u_atomic.h"
#include "eglcontext.h"
@ -66,13 +67,14 @@
static const struct {
_EGLPlatformType platform;
const char *name;
} egl_platforms[_EGL_NUM_PLATFORMS] = {
} egl_platforms[] = {
{ _EGL_PLATFORM_X11, "x11" },
{ _EGL_PLATFORM_WAYLAND, "wayland" },
{ _EGL_PLATFORM_DRM, "drm" },
{ _EGL_PLATFORM_ANDROID, "android" },
{ _EGL_PLATFORM_HAIKU, "haiku" },
{ _EGL_PLATFORM_SURFACELESS, "surfaceless" },
{ _EGL_PLATFORM_DEVICE, "device" },
};
@ -86,6 +88,9 @@ _eglGetNativePlatformFromEnv(void)
const char *plat_name;
EGLint i;
static_assert(ARRAY_SIZE(egl_platforms) == _EGL_NUM_PLATFORMS,
"Missing platform");
plat_name = getenv("EGL_PLATFORM");
/* try deprecated env variable */
if (!plat_name || !plat_name[0])
@ -93,7 +98,7 @@ _eglGetNativePlatformFromEnv(void)
if (!plat_name || !plat_name[0])
return _EGL_INVALID_PLATFORM;
for (i = 0; i < _EGL_NUM_PLATFORMS; i++) {
for (i = 0; i < ARRAY_SIZE(egl_platforms); i++) {
if (strcmp(egl_platforms[i].name, plat_name) == 0) {
plat = egl_platforms[i].platform;
break;