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egl: fix platform selection
Add missing "device" platform v2: Add the missing platform (Eric) Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reported-by: Jean Hertel <jean.hertel@hotmail.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111529 Fixes:d6edccee8d("egl: add EGL_platform_device support") Reviewed-by: Eric Engestrom <eric@engestrom.ch> (cherry picked from commit6775a52400)
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451ddeb429
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1 changed files with 7 additions and 2 deletions
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@ -38,6 +38,7 @@
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#include <unistd.h>
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#include <fcntl.h>
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#include "c11/threads.h"
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#include "util/macros.h"
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#include "util/u_atomic.h"
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#include "eglcontext.h"
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@ -66,13 +67,14 @@
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static const struct {
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_EGLPlatformType platform;
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const char *name;
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} egl_platforms[_EGL_NUM_PLATFORMS] = {
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} egl_platforms[] = {
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{ _EGL_PLATFORM_X11, "x11" },
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{ _EGL_PLATFORM_WAYLAND, "wayland" },
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{ _EGL_PLATFORM_DRM, "drm" },
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{ _EGL_PLATFORM_ANDROID, "android" },
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{ _EGL_PLATFORM_HAIKU, "haiku" },
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{ _EGL_PLATFORM_SURFACELESS, "surfaceless" },
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{ _EGL_PLATFORM_DEVICE, "device" },
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};
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@ -86,6 +88,9 @@ _eglGetNativePlatformFromEnv(void)
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const char *plat_name;
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EGLint i;
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static_assert(ARRAY_SIZE(egl_platforms) == _EGL_NUM_PLATFORMS,
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"Missing platform");
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plat_name = getenv("EGL_PLATFORM");
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/* try deprecated env variable */
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if (!plat_name || !plat_name[0])
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@ -93,7 +98,7 @@ _eglGetNativePlatformFromEnv(void)
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if (!plat_name || !plat_name[0])
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return _EGL_INVALID_PLATFORM;
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for (i = 0; i < _EGL_NUM_PLATFORMS; i++) {
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for (i = 0; i < ARRAY_SIZE(egl_platforms); i++) {
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if (strcmp(egl_platforms[i].name, plat_name) == 0) {
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plat = egl_platforms[i].platform;
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break;
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