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hasvk: Add layer with work-around for Doom 64 texture corruption
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7817 Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19502>
This commit is contained in:
parent
c2acd9f76a
commit
261a334509
4 changed files with 152 additions and 1 deletions
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@ -2712,8 +2712,16 @@ VkResult anv_CreateDevice(
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return vk_error(physical_device, VK_ERROR_OUT_OF_HOST_MEMORY);
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return vk_error(physical_device, VK_ERROR_OUT_OF_HOST_MEMORY);
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struct vk_device_dispatch_table dispatch_table;
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struct vk_device_dispatch_table dispatch_table;
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bool override_initial_entrypoints = true;
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if (physical_device->instance->vk.app_info.app_name &&
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!strcmp(physical_device->instance->vk.app_info.app_name, "DOOM 64")) {
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vk_device_dispatch_table_from_entrypoints(&dispatch_table, &doom64_device_entrypoints, true);
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override_initial_entrypoints = false;
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}
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vk_device_dispatch_table_from_entrypoints(&dispatch_table,
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vk_device_dispatch_table_from_entrypoints(&dispatch_table,
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anv_genX(&physical_device->info, device_entrypoints), true);
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anv_genX(&physical_device->info, device_entrypoints),
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override_initial_entrypoints);
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vk_device_dispatch_table_from_entrypoints(&dispatch_table,
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vk_device_dispatch_table_from_entrypoints(&dispatch_table,
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&anv_device_entrypoints, false);
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&anv_device_entrypoints, false);
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vk_device_dispatch_table_from_entrypoints(&dispatch_table,
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vk_device_dispatch_table_from_entrypoints(&dispatch_table,
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@ -2926,6 +2934,8 @@ VkResult anv_CreateDevice(
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"Anv") + 8, 8),
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"Anv") + 8, 8),
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};
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};
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device->workarounds.doom64_images = NULL;
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device->debug_frame_desc =
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device->debug_frame_desc =
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intel_debug_get_identifier_block(device->workaround_bo->map,
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intel_debug_get_identifier_block(device->workaround_bo->map,
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device->workaround_bo->size,
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device->workaround_bo->size,
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@ -59,6 +59,7 @@
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#include "util/hash_table.h"
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#include "util/hash_table.h"
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#include "util/list.h"
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#include "util/list.h"
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#include "util/perf/u_trace.h"
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#include "util/perf/u_trace.h"
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#include "util/set.h"
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#include "util/sparse_array.h"
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#include "util/sparse_array.h"
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#include "util/u_atomic.h"
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#include "util/u_atomic.h"
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#include "util/u_vector.h"
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#include "util/u_vector.h"
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@ -1109,6 +1110,13 @@ struct anv_device {
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struct anv_bo * workaround_bo;
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struct anv_bo * workaround_bo;
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struct anv_address workaround_address;
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struct anv_address workaround_address;
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/**
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* Workarounds for game bugs.
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*/
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struct {
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struct set * doom64_images;
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} workarounds;
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struct anv_bo * trivial_batch_bo;
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struct anv_bo * trivial_batch_bo;
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struct anv_state null_surface_state;
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struct anv_state null_surface_state;
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131
src/intel/vulkan_hasvk/layers/anv_doom64.c
Normal file
131
src/intel/vulkan_hasvk/layers/anv_doom64.c
Normal file
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@ -0,0 +1,131 @@
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/*
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* Copyright © 2022 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "util/set.h"
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#include "anv_private.h"
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#include "vk_common_entrypoints.h"
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/**
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* The DOOM 64 rendering corruption is happening because the game always uses
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* ```
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* vkCmdPipelineBarrier(VK_IMAGE_LAYOUT_UNDEFINED ->
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* VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL)
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* vkCmdCopyBufferToImage(...)
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* vkCmdPipelineBarrier(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL ->
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* VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)
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* ```
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* when it wants to update its texture atlas image.
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*
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* According to spec, transitioning from VK_IMAGE_LAYOUT_UNDEFINED means
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* that the current image content might be discarded, but the game relies
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* on it being fully preserved.
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*
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* This work-around layer implements super-barebone layout tracking: allows
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* the first transition from VK_IMAGE_LAYOUT_UNDEFINED, but replaces
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* oldLayout with VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL for each
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* subsequent transition of that image.
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*/
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VKAPI_ATTR void VKAPI_CALL
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doom64_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
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VkPipelineStageFlags srcStageMask,
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VkPipelineStageFlags dstStageMask,
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VkDependencyFlags dependencyFlags,
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uint32_t memoryBarrierCount,
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const VkMemoryBarrier* pMemoryBarriers,
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uint32_t bufferMemoryBarrierCount,
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const VkBufferMemoryBarrier* pBufferMemoryBarriers,
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uint32_t imageMemoryBarrierCount,
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const VkImageMemoryBarrier* pImageMemoryBarriers)
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{
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ANV_FROM_HANDLE(anv_cmd_buffer, command_buffer, commandBuffer);
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assert(command_buffer && command_buffer->device);
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VkImageMemoryBarrier fixed_barrier;
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struct set * defined_images =
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command_buffer->device->workarounds.doom64_images;
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if (defined_images &&
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imageMemoryBarrierCount == 1 && pImageMemoryBarriers &&
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pImageMemoryBarriers[0].oldLayout == VK_IMAGE_LAYOUT_UNDEFINED &&
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pImageMemoryBarriers[0].newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
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ANV_FROM_HANDLE(anv_image, image, pImageMemoryBarriers[0].image);
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if (!_mesa_set_search(defined_images, image)) {
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_mesa_set_add(defined_images, image);
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} else {
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memcpy(&fixed_barrier, pImageMemoryBarriers, sizeof(VkImageMemoryBarrier));
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fixed_barrier.oldLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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pImageMemoryBarriers = (const VkImageMemoryBarrier*) &fixed_barrier;
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}
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}
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vk_common_CmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask,
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dependencyFlags, memoryBarrierCount,
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pMemoryBarriers, bufferMemoryBarrierCount,
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pBufferMemoryBarriers,
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imageMemoryBarrierCount,
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pImageMemoryBarriers);
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}
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VKAPI_ATTR VkResult VKAPI_CALL
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doom64_CreateImage(VkDevice _device, const VkImageCreateInfo* pCreateInfo,
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const VkAllocationCallbacks* pAllocator, VkImage* pImage)
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{
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ANV_FROM_HANDLE(anv_device, device, _device);
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assert(device);
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if (!device->workarounds.doom64_images) {
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device->workarounds.doom64_images = _mesa_pointer_set_create(NULL);
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if (!device->workarounds.doom64_images) {
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return VK_ERROR_OUT_OF_HOST_MEMORY;
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}
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}
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return anv_CreateImage(_device, pCreateInfo, pAllocator, pImage);
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}
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VKAPI_ATTR void VKAPI_CALL
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doom64_DestroyImage(VkDevice _device, VkImage _image,
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const VkAllocationCallbacks *pAllocator)
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{
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ANV_FROM_HANDLE(anv_device, device, _device);
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ANV_FROM_HANDLE(anv_image, image, _image);
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assert(device);
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struct set * defined_images = device->workarounds.doom64_images;
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if (image && defined_images) {
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_mesa_set_remove_key(defined_images, image);
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if (!defined_images->entries) {
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_mesa_set_destroy(defined_images, NULL);
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device->workarounds.doom64_images = NULL;
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}
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}
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anv_DestroyImage(_device, _image, pAllocator);
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}
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@ -27,6 +27,7 @@ anv_hasvk_entrypoints = custom_target(
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'--out-h', '@OUTPUT0@', '--out-c', '@OUTPUT1@', '--prefix', 'anv',
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'--out-h', '@OUTPUT0@', '--out-c', '@OUTPUT1@', '--prefix', 'anv',
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'--device-prefix', 'gfx7', '--device-prefix', 'gfx75',
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'--device-prefix', 'gfx7', '--device-prefix', 'gfx75',
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'--device-prefix', 'gfx8',
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'--device-prefix', 'gfx8',
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'--device-prefix', 'doom64',
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],
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],
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depend_files : vk_entrypoints_gen_depend_files,
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depend_files : vk_entrypoints_gen_depend_files,
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)
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)
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@ -98,6 +99,7 @@ foreach g : [['70', ['gfx7_cmd_buffer.c']],
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endforeach
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endforeach
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libanv_files = files(
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libanv_files = files(
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'layers/anv_doom64.c',
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'anv_allocator.c',
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'anv_allocator.c',
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'anv_android.h',
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'anv_android.h',
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'anv_batch_chain.c',
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'anv_batch_chain.c',
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