gallium/u_tests: fix MSVC build by using old-style zero initializers

This commit is contained in:
Marek Olšák 2018-11-20 19:06:22 -05:00
parent 562448b75a
commit 25d95ed535

View file

@ -823,7 +823,7 @@ test_compute_clear_image(struct pipe_context *ctx)
return;
}
struct pipe_compute_state state = {};
struct pipe_compute_state state = {0};
state.ir_type = PIPE_SHADER_IR_TGSI;
state.prog = tokens;
@ -831,7 +831,7 @@ test_compute_clear_image(struct pipe_context *ctx)
cso_set_compute_shader_handle(cso, compute_shader);
/* Bind the image. */
struct pipe_image_view image = {};
struct pipe_image_view image = {0};
image.resource = cb;
image.shader_access = image.access = PIPE_IMAGE_ACCESS_READ_WRITE;
image.format = cb->format;
@ -839,7 +839,7 @@ test_compute_clear_image(struct pipe_context *ctx)
ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 1, &image);
/* Dispatch compute. */
struct pipe_grid_info info = {};
struct pipe_grid_info info = {0};
info.block[0] = 8;
info.block[1] = 8;
info.block[2] = 1;