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mesa/st: release debug_output after destroying the context
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3230 Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2218 Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5789>
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1 changed files with 8 additions and 1 deletions
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@ -29,6 +29,7 @@
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#include "main/accum.h"
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#include "main/api_exec.h"
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#include "main/context.h"
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#include "main/debug_output.h"
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#include "main/glthread.h"
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#include "main/samplerobj.h"
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#include "main/shaderobj.h"
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@ -1103,13 +1104,19 @@ st_destroy_context(struct st_context *st)
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st_destroy_program_variants(st);
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_mesa_free_context_data(ctx, true);
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/* Do not release debug_output yet because it might be in use by other threads.
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* These threads will be terminated by _mesa_free_context_data and
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* st_destroy_context_priv.
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*/
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_mesa_free_context_data(ctx, false);
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/* This will free the st_context too, so 'st' must not be accessed
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* afterwards. */
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st_destroy_context_priv(st, true);
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st = NULL;
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_mesa_destroy_debug_output(ctx);
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free(ctx);
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if (save_ctx == ctx) {
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