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i965: Add shader cache support for vertex and fragment stages
This enables the cache on vertex and fragment shaders only. v2: * Use MAYBE_UNUSED. (Matt) [jordan.l.justen@intel.com: reword subject] [jordan.l.justen@intel.com: *_cached_program => brw_disk_cache_*_program] Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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516d50db31
commit
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3 changed files with 30 additions and 16 deletions
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@ -418,6 +418,8 @@ brw_upload_programs(struct brw_context *brw,
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brw_upload_clip_prog(brw);
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brw_upload_sf_prog(brw);
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}
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brw_disk_cache_write_program(brw);
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} else if (pipeline == BRW_COMPUTE_PIPELINE) {
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brw_upload_cs_prog(brw);
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}
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@ -342,13 +342,19 @@ brw_upload_vs_prog(struct brw_context *brw)
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brw_vs_populate_key(brw, &key);
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if (!brw_search_cache(&brw->cache, BRW_CACHE_VS_PROG,
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&key, sizeof(key),
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&brw->vs.base.prog_offset, &brw->vs.base.prog_data)) {
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bool success = brw_codegen_vs_prog(brw, vp, &key);
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(void) success;
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assert(success);
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}
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if (brw_search_cache(&brw->cache, BRW_CACHE_VS_PROG,
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&key, sizeof(key),
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&brw->vs.base.prog_offset, &brw->vs.base.prog_data))
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return;
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if (brw_disk_cache_upload_program(brw, MESA_SHADER_VERTEX))
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return;
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vp = (struct brw_program *) brw->programs[MESA_SHADER_VERTEX];
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vp->id = key.program_string_id;
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MAYBE_UNUSED bool success = brw_codegen_vs_prog(brw, vp, &key);
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assert(success);
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}
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bool
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@ -595,15 +595,21 @@ brw_upload_wm_prog(struct brw_context *brw)
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brw_wm_populate_key(brw, &key);
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if (!brw_search_cache(&brw->cache, BRW_CACHE_FS_PROG,
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&key, sizeof(key),
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&brw->wm.base.prog_offset,
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&brw->wm.base.prog_data)) {
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bool success = brw_codegen_wm_prog(brw, fp, &key,
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&brw->vue_map_geom_out);
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(void) success;
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assert(success);
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}
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if (brw_search_cache(&brw->cache, BRW_CACHE_FS_PROG,
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&key, sizeof(key),
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&brw->wm.base.prog_offset,
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&brw->wm.base.prog_data))
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return;
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if (brw_disk_cache_upload_program(brw, MESA_SHADER_FRAGMENT))
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return;
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fp = (struct brw_program *) brw->programs[MESA_SHADER_FRAGMENT];
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fp->id = key.program_string_id;
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MAYBE_UNUSED bool success = brw_codegen_wm_prog(brw, fp, &key,
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&brw->vue_map_geom_out);
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assert(success);
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}
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bool
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