gallium/radeon: pass pipe_debug_callback into radeon_llvm_compile (v2)

This will allow us to send shader debug info via the context's debug callback.

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> (v1)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle 2015-12-30 16:00:56 -05:00
parent f8cd11403a
commit 255ccd1e99
7 changed files with 18 additions and 9 deletions

View file

@ -600,7 +600,7 @@ static void evergreen_launch_grid(
ctx->screen->has_compressed_msaa_texturing);
bc->type = TGSI_PROCESSOR_COMPUTE;
bc->isa = ctx->isa;
r600_llvm_compile(mod, ctx->b.family, bc, &use_kill, dump);
r600_llvm_compile(mod, ctx->b.family, bc, &use_kill, dump, &ctx->b.debug);
if (dump && !sb_disasm) {
r600_bytecode_disasm(bc);

View file

@ -915,14 +915,15 @@ unsigned r600_llvm_compile(
enum radeon_family family,
struct r600_bytecode *bc,
boolean *use_kill,
unsigned dump)
unsigned dump,
struct pipe_debug_callback *debug)
{
unsigned r;
struct radeon_shader_binary binary;
const char * gpu_family = r600_get_llvm_processor_name(family);
memset(&binary, 0, sizeof(struct radeon_shader_binary));
r = radeon_llvm_compile(mod, &binary, gpu_family, dump, dump, NULL);
r = radeon_llvm_compile(mod, &binary, gpu_family, dump, dump, NULL, debug);
r = r600_create_shader(bc, &binary, use_kill);

View file

@ -7,6 +7,7 @@
#include "radeon/radeon_llvm.h"
#include <llvm-c/Core.h>
struct pipe_debug_callback;
struct r600_bytecode;
struct r600_shader_ctx;
struct radeon_llvm_context;
@ -22,7 +23,8 @@ unsigned r600_llvm_compile(
enum radeon_family family,
struct r600_bytecode *bc,
boolean *use_kill,
unsigned dump);
unsigned dump,
struct pipe_debug_callback *debug);
unsigned r600_create_shader(struct r600_bytecode *bc,
const struct radeon_shader_binary *binary,

View file

@ -3259,7 +3259,8 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
ctx.shader->has_txq_cube_array_z_comp = radeon_llvm_ctx.has_txq_cube_array_z_comp;
ctx.shader->uses_tex_buffers = radeon_llvm_ctx.uses_tex_buffers;
if (r600_llvm_compile(mod, rscreen->b.family, ctx.bc, &use_kill, dump)) {
if (r600_llvm_compile(mod, rscreen->b.family, ctx.bc, &use_kill,
dump, &rctx->b.debug)) {
radeon_llvm_dispose(&radeon_llvm_ctx);
use_llvm = 0;
fprintf(stderr, "R600 LLVM backend failed to compile "

View file

@ -23,10 +23,12 @@
* Authors: Tom Stellard <thomas.stellard@amd.com>
*
*/
#include "radeon_llvm_emit.h"
#include "radeon_elf_util.h"
#include "c11/threads.h"
#include "gallivm/lp_bld_misc.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
#include "pipe/p_shader_tokens.h"
@ -142,9 +144,9 @@ static void radeonDiagnosticHandler(LLVMDiagnosticInfoRef di, void *context)
*/
unsigned radeon_llvm_compile(LLVMModuleRef M, struct radeon_shader_binary *binary,
const char *gpu_family, bool dump_ir, bool dump_asm,
LLVMTargetMachineRef tm)
LLVMTargetMachineRef tm,
struct pipe_debug_callback *debug)
{
char cpu[CPU_STRING_LEN];
char fs[FS_STRING_LEN];
char *err;

View file

@ -31,6 +31,7 @@
#include <llvm-c/TargetMachine.h>
#include <stdbool.h>
struct pipe_debug_callback;
struct radeon_shader_binary;
void radeon_llvm_shader_type(LLVMValueRef F, unsigned type);
@ -39,6 +40,7 @@ LLVMTargetRef radeon_llvm_get_r600_target(const char *triple);
unsigned radeon_llvm_compile(LLVMModuleRef M, struct radeon_shader_binary *binary,
const char *gpu_family, bool dump_ir, bool dump_asm,
LLVMTargetMachineRef tm);
LLVMTargetMachineRef tm,
struct pipe_debug_callback *debug);
#endif /* RADEON_LLVM_EMIT_H */

View file

@ -3934,7 +3934,8 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
if (!si_replace_shader(count, &shader->binary)) {
r = radeon_llvm_compile(mod, &shader->binary,
r600_get_llvm_processor_name(sscreen->b.family), dump_ir, dump_asm, tm);
r600_get_llvm_processor_name(sscreen->b.family), dump_ir, dump_asm, tm,
debug);
if (r)
return r;
}