fix another renderbuffer wrapping bug

This commit is contained in:
Brian Paul 2005-10-20 21:25:41 +00:00
parent c8f86105d0
commit 255afe4abd

View file

@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 6.3
* Version: 6.5
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@ -577,8 +577,7 @@ get_line_func(GLcontext *ctx)
XMesaContext xmesa = XMESA_CONTEXT(ctx);
SWcontext *swrast = SWRAST_CONTEXT(ctx);
int depth = GET_VISUAL_DEPTH(xmesa->xm_visual);
struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *)
ctx->DrawBuffer->_ColorDrawBuffers[0][0];
GET_XRB(xrb);
if ((ctx->DrawBuffer->_ColorDrawBufferMask[0]
& (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) == 0)