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llvmpipe: pass face+slice to llvmpipe_unswizzle_cbuf_tile()
Cube map faces and 3D texture slices are treated the same in llvmpipe textures. Need to pass the sum of these fields to llvmpipe_unswizzle_cbuf_tile() as we do elsewhere. Fixes piglit fbo-3d test (fd.o bug 29135).
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1 changed files with 3 additions and 2 deletions
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@ -368,14 +368,15 @@ lp_rast_store_linear_color( struct lp_rasterizer_task *task,
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for (buf = 0; buf < rast->state.nr_cbufs; buf++) {
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struct pipe_surface *cbuf = scene->fb.cbufs[buf];
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const unsigned face = cbuf->face, level = cbuf->level;
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const unsigned face_slice = cbuf->face + cbuf->zslice;
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const unsigned level = cbuf->level;
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struct llvmpipe_resource *lpt = llvmpipe_resource(cbuf->texture);
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if (!task->color_tiles[buf])
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continue;
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llvmpipe_unswizzle_cbuf_tile(lpt,
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face,
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face_slice,
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level,
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task->x, task->y,
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task->color_tiles[buf]);
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