d3d12: Use the right constant for GS varying limits

Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14837>
This commit is contained in:
Jesse Natalie 2022-01-29 09:35:14 -08:00 committed by Marge Bot
parent d6daa1cc7a
commit 2529a0df89

View file

@ -134,8 +134,8 @@ struct emit_primitives_context
nir_builder b;
unsigned num_vars;
nir_variable *in[MAX_VARYING];
nir_variable *out[MAX_VARYING];
nir_variable *in[VARYING_SLOT_MAX];
nir_variable *out[VARYING_SLOT_MAX];
nir_variable *front_facing_var;
nir_loop *loop;