radeonsi: add and use a helper function for loading constants

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Marek Olšák 2014-05-06 14:10:47 +02:00
parent 86035cd88d
commit 250aa93e23

View file

@ -529,6 +529,15 @@ static void declare_input_fs(
}
}
static LLVMValueRef load_const(LLVMBuilderRef builder, LLVMValueRef resource,
LLVMValueRef offset, LLVMTypeRef return_type)
{
LLVMValueRef args[2] = {resource, offset};
return build_intrinsic(builder, "llvm.SI.load.const", return_type, args, 2,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
}
static void declare_system_value(
struct radeon_llvm_context * radeon_bld,
unsigned index,
@ -568,7 +577,6 @@ static LLVMValueRef fetch_constant(
const struct tgsi_ind_register *ireg = &reg->Indirect;
unsigned buf, idx;
LLVMValueRef args[2];
LLVMValueRef addr;
LLVMValueRef result;
@ -587,15 +595,14 @@ static LLVMValueRef fetch_constant(
if (!reg->Register.Indirect)
return bitcast(bld_base, type, si_shader_ctx->constants[buf][idx]);
args[0] = si_shader_ctx->const_resource[buf];
args[1] = lp_build_const_int32(base->gallivm, idx * 4);
addr = si_shader_ctx->radeon_bld.soa.addr[ireg->Index][ireg->Swizzle];
addr = LLVMBuildLoad(base->gallivm->builder, addr, "load addr reg");
addr = lp_build_mul_imm(&bld_base->uint_bld, addr, 16);
args[1] = lp_build_add(&bld_base->uint_bld, addr, args[1]);
addr = lp_build_add(&bld_base->uint_bld, addr,
lp_build_const_int32(base->gallivm, idx * 4));
result = build_intrinsic(base->gallivm->builder, "llvm.SI.load.const", base->elem_type,
args, 2, LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
result = load_const(base->gallivm->builder, si_shader_ctx->const_resource[buf],
addr, base->elem_type);
return bitcast(bld_base, type, result);
}
@ -761,15 +768,11 @@ static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
/* Compute dot products of position and user clip plane vectors */
for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
for (const_chan = 0; const_chan < TGSI_NUM_CHANNELS; const_chan++) {
args[0] = const_resource;
args[1] = lp_build_const_int32(base->gallivm,
((reg_index * 4 + chan) * 4 +
const_chan) * 4);
base_elt = build_intrinsic(base->gallivm->builder,
"llvm.SI.load.const",
base->elem_type,
args, 2,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
base_elt = load_const(base->gallivm->builder, const_resource,
args[1], base->elem_type);
args[5 + chan] =
lp_build_add(base, args[5 + chan],
lp_build_mul(base, base_elt,
@ -2249,14 +2252,11 @@ static void preload_constants(struct si_shader_context *si_shader_ctx)
/* Load the constants, we rely on the code sinking to do the rest */
for (i = 0; i < num_const * 4; ++i) {
LLVMValueRef args[2] = {
si_shader_ctx->const_resource[buf],
lp_build_const_int32(gallivm, i * 4)
};
si_shader_ctx->constants[buf][i] =
build_intrinsic(gallivm->builder, "llvm.SI.load.const",
bld_base->base.elem_type, args, 2,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
load_const(gallivm->builder,
si_shader_ctx->const_resource[buf],
lp_build_const_int32(gallivm, i * 4),
bld_base->base.elem_type);
}
}
}