mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 09:38:07 +02:00
Replaced ctx->Point.Size with ctx->Point._Size
Replaced ctx->Point.UserSize with ctx->Point.Size
This commit is contained in:
parent
30971cd098
commit
24a32627d9
4 changed files with 23 additions and 23 deletions
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@ -1,4 +1,4 @@
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/* $Id: context.c,v 1.104 2000/11/13 20:02:56 keithw Exp $ */
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/* $Id: context.c,v 1.105 2000/11/15 16:38:40 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -1153,14 +1153,14 @@ init_attrib_groups( GLcontext *ctx )
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/* Point group */
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ctx->Point.SmoothFlag = GL_FALSE;
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ctx->Point.UserSize = 1.0;
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ctx->Point.Size = 1.0;
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ctx->Point._Size = 1.0;
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ctx->Point.Params[0] = 1.0;
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ctx->Point.Params[1] = 0.0;
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ctx->Point.Params[2] = 0.0;
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ctx->Point._Attenuated = GL_FALSE;
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ctx->Point.MinSize = 0.0;
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ctx->Point.MaxSize = (GLfloat) MAX_POINT_SIZE;
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ctx->Point.MaxSize = ctx->Const.MaxPointSize;
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ctx->Point.Threshold = 1.0;
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/* Polygon group */
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@ -1,4 +1,4 @@
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/* $Id: get.c,v 1.39 2000/10/30 13:32:00 keithw Exp $ */
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/* $Id: get.c,v 1.40 2000/11/15 16:38:40 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -661,7 +661,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
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*params = INT_TO_BOOL(ctx->Pixel.MapStoSsize);
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break;
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case GL_POINT_SIZE:
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*params = FLOAT_TO_BOOL(ctx->Point.UserSize);
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*params = FLOAT_TO_BOOL(ctx->Point.Size);
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break;
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case GL_POINT_SIZE_GRANULARITY:
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*params = FLOAT_TO_BOOL(ctx->Const.PointSizeGranularity );
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@ -1852,7 +1852,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
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*params = (GLdouble) ctx->Pixel.MapStoSsize;
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break;
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case GL_POINT_SIZE:
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*params = (GLdouble) ctx->Point.UserSize;
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*params = (GLdouble) ctx->Point.Size;
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break;
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case GL_POINT_SIZE_GRANULARITY:
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*params = (GLdouble) ctx->Const.PointSizeGranularity;
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@ -3044,7 +3044,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
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*params = (GLfloat) ctx->Pixel.MapStoSsize;
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break;
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case GL_POINT_SIZE:
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*params = (GLfloat) ctx->Point.UserSize;
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*params = (GLfloat) ctx->Point.Size;
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break;
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case GL_POINT_SIZE_GRANULARITY:
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*params = (GLfloat) ctx->Const.PointSizeGranularity;
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@ -4212,7 +4212,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
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*params = ctx->Pixel.MapStoSsize;
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break;
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case GL_POINT_SIZE:
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*params = (GLint) ctx->Point.UserSize;
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*params = (GLint) ctx->Point.Size;
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break;
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case GL_POINT_SIZE_GRANULARITY:
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*params = (GLint) ctx->Const.PointSizeGranularity;
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@ -1,4 +1,4 @@
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/* $Id: points.c,v 1.21 2000/11/13 20:02:56 keithw Exp $ */
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/* $Id: points.c,v 1.22 2000/11/15 16:38:40 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -52,9 +52,9 @@ _mesa_PointSize( GLfloat size )
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return;
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}
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if (ctx->Point.UserSize != size) {
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ctx->Point.UserSize = size;
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ctx->Point.Size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
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if (ctx->Point.Size != size) {
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ctx->Point.Size = size;
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ctx->Point._Size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
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ctx->_TriangleCaps &= ~DD_POINT_SIZE;
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if (size != 1.0)
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ctx->_TriangleCaps |= DD_POINT_SIZE;
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@ -1,4 +1,4 @@
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/* $Id: s_points.c,v 1.4 2000/11/13 20:02:57 keithw Exp $ */
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/* $Id: s_points.c,v 1.5 2000/11/15 16:38:40 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -111,7 +111,7 @@ static void
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general_ci_point( GLcontext *ctx, SWvertex *vert )
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{
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struct pixel_buffer *PB = SWRAST_CONTEXT(ctx)->PB;
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const GLint isize = (GLint) (ctx->Point.Size + 0.5F);
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const GLint isize = (GLint) (ctx->Point._Size + 0.5F);
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GLint radius = isize >> 1;
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GLint x0, x1, y0, y1;
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@ -156,7 +156,7 @@ static void
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general_rgba_point( GLcontext *ctx, SWvertex *vert )
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{
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struct pixel_buffer *PB = SWRAST_CONTEXT(ctx)->PB;
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GLint isize = (GLint) (ctx->Point.Size + 0.5F);
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GLint isize = (GLint) (ctx->Point._Size + 0.5F);
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GLint radius = isize >> 1;
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GLint x0, x1, y0, y1;
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@ -216,7 +216,7 @@ textured_rgba_point( GLcontext *ctx, SWvertex *vert )
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GLint x = (GLint) vert->win[0];
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GLint y = (GLint) vert->win[1];
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GLint z = (GLint) (vert->win[2]);
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GLint isize = (GLint) (ctx->Point.Size + 0.5F);
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GLint isize = (GLint) (ctx->Point._Size + 0.5F);
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GLfixed fog = FloatToFixed( vert->fog );
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@ -289,7 +289,7 @@ multitextured_rgba_point( GLcontext *ctx, SWvertex *vert )
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GLint ix, iy;
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GLfloat texcoord[MAX_TEXTURE_UNITS][4];
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GLint radius, u;
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GLint isize = (GLint) (ctx->Point.Size + 0.5F);
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GLint isize = (GLint) (ctx->Point._Size + 0.5F);
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GLfixed fog = FloatToFixed( vert->fog );
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@ -364,7 +364,7 @@ antialiased_rgba_point( GLcontext *ctx, SWvertex *vert )
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{
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SWcontext *swrast = SWRAST_CONTEXT(ctx);
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struct pixel_buffer *PB = swrast->PB;
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const GLfloat radius = ctx->Point.Size * 0.5F;
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const GLfloat radius = ctx->Point._Size * 0.5F;
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const GLfloat rmin = radius - 0.7071F; /* 0.7071 = sqrt(2)/2 */
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const GLfloat rmax = radius + 0.7071F;
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const GLfloat rmin2 = MAX2(0.0, rmin * rmin);
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@ -505,7 +505,7 @@ static void
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dist_atten_general_ci_point( GLcontext *ctx, SWvertex *vert )
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{
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struct pixel_buffer *PB = SWRAST_CONTEXT(ctx)->PB;
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const GLfloat psize = ctx->Point.Size;
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const GLfloat psize = ctx->Point._Size;
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GLfloat dist = attenuation_distance( ctx, vert->eye );
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GLint x0, x1, y0, y1;
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GLint ix, iy;
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@ -557,7 +557,7 @@ static void
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dist_atten_general_rgba_point( GLcontext *ctx, SWvertex *vert )
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{
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struct pixel_buffer *PB = SWRAST_CONTEXT(ctx)->PB;
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const GLfloat psize = ctx->Point.Size;
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const GLfloat psize = ctx->Point._Size;
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GLfloat dist = attenuation_distance( ctx, vert->eye );
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GLint x0, x1, y0, y1;
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GLint ix, iy;
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@ -617,7 +617,7 @@ dist_atten_textured_rgba_point( GLcontext *ctx, SWvertex *vert )
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{
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SWcontext *swrast = SWRAST_CONTEXT(ctx);
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struct pixel_buffer *PB = swrast->PB;
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const GLfloat psize = ctx->Point.Size;
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const GLfloat psize = ctx->Point._Size;
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GLfloat dist = attenuation_distance( ctx, vert->eye );
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const GLint x = (GLint) vert->win[0];
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@ -710,7 +710,7 @@ dist_atten_antialiased_rgba_point( GLcontext *ctx, SWvertex *vert )
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{
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SWcontext *swrast = SWRAST_CONTEXT(ctx);
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struct pixel_buffer *PB = swrast->PB;
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const GLfloat psize = ctx->Point.Size;
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const GLfloat psize = ctx->Point._Size;
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GLfloat dist = attenuation_distance( ctx, vert->eye );
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if (ctx->Texture._ReallyEnabled) {
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@ -918,7 +918,7 @@ _swrast_choose_point( GLcontext *ctx )
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swrast->Point = textured_rgba_point;
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}
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}
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else if (ctx->Point.Size==1.0) {
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else if (ctx->Point._Size == 1.0) {
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/* size=1, any raster ops */
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if (rgbmode)
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swrast->Point = size1_rgba_point;
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