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_MinMagThresh[] should be GLfloat
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1 changed files with 4 additions and 2 deletions
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@ -1,8 +1,10 @@
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/* $Id: s_context.h,v 1.6 2001/03/07 04:50:49 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.5
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*
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* Copyright (C) 1999 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@ -109,7 +111,7 @@ typedef struct
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*/
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GLuint _RasterMask;
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GLboolean _MultiTextureEnabled;
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GLuint _MinMagThresh[MAX_TEXTURE_UNITS];
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GLfloat _MinMagThresh[MAX_TEXTURE_UNITS];
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GLfloat _backface_sign;
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GLboolean _PreferPixelFog;
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