nv30: activate fp texture units when needed, to get texturing

This commit is contained in:
Patrice Mandin 2008-08-30 22:30:03 +02:00
parent 4d9d192672
commit 248831e741

View file

@ -71,6 +71,10 @@ nv30_state_emit(struct nv30_context *nv30)
state->dirty = 0;
/* FIXME/TODO: Try to find a way to reemit only when changed */
BEGIN_RING(rankine, NV34TCL_TX_UNITS_ENABLE, 1);
OUT_RING(state->fp_samplers);
so_emit_reloc_markers(nv30->nvws, state->hw[NV30_STATE_FB]);
for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) {
if (!(samplers & (1 << i)))