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util/primconvert: add function for setting flatshade_first
this is the value that needs to be set, not the actual rasterizer state original function preserved to avoid driver changes Acked-by: Rob Clark <robdclark@chromium.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10964>
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2 changed files with 9 additions and 1 deletions
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@ -88,12 +88,18 @@ void
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util_primconvert_save_rasterizer_state(struct primconvert_context *pc,
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const struct pipe_rasterizer_state
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*rast)
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{
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util_primconvert_save_flatshade_first(pc, rast->flatshade_first);
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}
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void
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util_primconvert_save_flatshade_first(struct primconvert_context *pc, bool flatshade_first)
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{
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/* if we actually translated the provoking vertex for the buffer,
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* we would actually need to save/restore rasterizer state. As
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* it is, we just need to make note of the pv.
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*/
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pc->api_pv = rast->flatshade_first ? PV_FIRST : PV_LAST;
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pc->api_pv = flatshade_first ? PV_FIRST : PV_LAST;
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}
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void
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@ -49,6 +49,8 @@ void util_primconvert_destroy(struct primconvert_context *pc);
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void util_primconvert_save_rasterizer_state(struct primconvert_context *pc,
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const struct pipe_rasterizer_state
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*rast);
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void
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util_primconvert_save_flatshade_first(struct primconvert_context *pc, bool flatshade_first);
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void util_primconvert_draw_vbo(struct primconvert_context *pc,
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const struct pipe_draw_info *info,
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unsigned drawid_offset,
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