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panfrost: Fix ->reads_frag_coord assignment
Let's assign ->reads_frag_coord only once to handle the sysval case (used on Bifrost) correctly. Fixes:f1de952b69("panfrost: Use shader_info harder") Cc: 20.3 <mesa-stable> Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7527> (cherry picked from commitf23574af2c)
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f3ff1265ba
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23f4120491
3 changed files with 3 additions and 6 deletions
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@ -15,7 +15,6 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_half_float_
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dEQP-GLES2.functional.fbo.completeness.size.distinct,Fail
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dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_transpose,Fail
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dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed,Fail
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dEQP-GLES2.functional.shaders.builtin_variable.fragcoord_xyz,Fail
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dEQP-GLES2.functional.shaders.random.all_features.fragment.88,Fail
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dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod,Fail
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dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear,Fail
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@ -1462,7 +1462,7 @@
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"description": "panfrost: Fix ->reads_frag_coord assignment",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"master_sha": null,
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"because_sha": "f1de952b695b8f2053d576d3e8093427e598bd4f"
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},
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@ -284,9 +284,6 @@ panfrost_shader_compile(struct panfrost_context *ctx,
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bool vertex_id = s->info.system_values_read & (1 << SYSTEM_VALUE_VERTEX_ID);
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bool instance_id = s->info.system_values_read & (1 << SYSTEM_VALUE_INSTANCE_ID);
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/* On Bifrost it's a sysval, on Midgard it's a varying */
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state->reads_frag_coord = s->info.system_values_read & (1 << SYSTEM_VALUE_FRAG_COORD);
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state->writes_global = s->info.writes_memory;
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switch (stage) {
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@ -342,7 +339,8 @@ panfrost_shader_compile(struct panfrost_context *ctx,
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state->helper_invocations = s->info.fs.needs_helper_invocations;
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state->stack_size = program->tls_size;
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state->reads_frag_coord = s->info.inputs_read & (1 << VARYING_SLOT_POS);
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state->reads_frag_coord = (s->info.inputs_read & (1 << VARYING_SLOT_POS)) ||
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(s->info.system_values_read & (1 << SYSTEM_VALUE_FRAG_COORD));
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state->reads_point_coord = s->info.inputs_read & (1 << VARYING_SLOT_PNTC);
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state->reads_face = (s->info.inputs_read & (1 << VARYING_SLOT_FACE)) ||
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(s->info.system_values_read & (1 << SYSTEM_VALUE_FRONT_FACE));
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