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venus: Enable VK_KHR_shader_terminate_invocation
Signed-off-by: Chad Versace <chadversary@chromium.org> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Ryan Neph <ryanneph@google.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18000>
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3 changed files with 8 additions and 1 deletions
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@ -479,7 +479,7 @@ Vulkan 1.3 -- all DONE: anv, radv, lvp
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VK_KHR_maintenance4 DONE (anv, lvp, radv, tu, vn)
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VK_KHR_shader_integer_dot_product DONE (anv, lvp, radv, tu, vn)
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VK_KHR_shader_non_semantic_info DONE (anv, radv, tu, v3dv, vn)
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VK_KHR_shader_terminate_invocation DONE (anv, lvp, radv, tu)
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VK_KHR_shader_terminate_invocation DONE (anv, lvp, radv, tu, vn)
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VK_KHR_synchronization2 DONE (anv, lvp, panvk, radv, tu)
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VK_KHR_zero_initialize_workgroup_memory DONE (anv, lvp, radv, tu)
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VK_EXT_4444_formats DONE (anv, lvp, radv, tu, v3dv, vn)
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@ -122,6 +122,9 @@ vn_physical_device_init_features(struct vn_physical_device *physical_dev)
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VN_ADD_EXT_TO_PNEXT(exts->KHR_shader_integer_dot_product,
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feats->shader_integer_dot_product,
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SHADER_INTEGER_DOT_PRODUCT_FEATURES, features2);
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VN_ADD_EXT_TO_PNEXT(exts->KHR_shader_terminate_invocation,
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feats->shader_terminate_invocation,
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SHADER_TERMINATE_INVOCATION_FEATURES, features2);
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VN_ADD_EXT_TO_PNEXT(exts->EXT_4444_formats, feats->argb_4444_formats,
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4444_FORMATS_FEATURES_EXT, features2);
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VN_ADD_EXT_TO_PNEXT(exts->EXT_extended_dynamic_state,
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@ -1049,6 +1052,7 @@ vn_physical_device_get_passthrough_extensions(
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.KHR_maintenance4 = true,
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.KHR_shader_integer_dot_product = true,
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.KHR_shader_non_semantic_info = true,
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.KHR_shader_terminate_invocation = true,
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.EXT_4444_formats = true,
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.EXT_extended_dynamic_state = true,
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.EXT_extended_dynamic_state2 = true,
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@ -1672,6 +1676,7 @@ vn_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
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CASE(PIPELINE_CREATION_CACHE_CONTROL_FEATURES, pipeline_creation_cache_control);
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CASE(SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES, shader_demote_to_helper_invocation);
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CASE(SHADER_INTEGER_DOT_PRODUCT_FEATURES, shader_integer_dot_product);
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CASE(SHADER_TERMINATE_INVOCATION_FEATURES, shader_terminate_invocation);
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CASE(TEXTURE_COMPRESSION_ASTC_HDR_FEATURES, texture_compression_astc_hdr);
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/* EXT */
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@ -35,6 +35,8 @@ struct vn_physical_device_features {
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VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures
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shader_demote_to_helper_invocation;
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VkPhysicalDeviceShaderIntegerDotProductFeatures shader_integer_dot_product;
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VkPhysicalDeviceShaderTerminateInvocationFeatures
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shader_terminate_invocation;
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VkPhysicalDeviceTextureCompressionASTCHDRFeatures
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texture_compression_astc_hdr;
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