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disable printing shader program debug info
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parent
d619cceea4
commit
22d9132081
1 changed files with 4 additions and 4 deletions
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@ -565,12 +565,12 @@ _slang_link(GLcontext *ctx,
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_slang_update_inputs_outputs(&shProg->FragmentProgram->Base);
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if (fragProg && shProg->FragmentProgram) {
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#if 1
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#if 0
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printf("************** original fragment program\n");
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_mesa_print_program(&fragProg->Base);
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_mesa_print_program_parameters(ctx, &fragProg->Base);
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#endif
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#if 1
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#if 0
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printf("************** linked fragment prog\n");
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_mesa_print_program(&shProg->FragmentProgram->Base);
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_mesa_print_program_parameters(ctx, &shProg->FragmentProgram->Base);
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@ -578,12 +578,12 @@ _slang_link(GLcontext *ctx,
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}
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if (vertProg && shProg->VertexProgram) {
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#if 1
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#if 0
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printf("************** original vertex program\n");
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_mesa_print_program(&vertProg->Base);
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_mesa_print_program_parameters(ctx, &vertProg->Base);
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#endif
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#if 1
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#if 0
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printf("************** linked vertex prog\n");
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_mesa_print_program(&shProg->VertexProgram->Base);
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_mesa_print_program_parameters(ctx, &shProg->VertexProgram->Base);
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