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v3d/ci: run OpenGL 3.1 tests
As driver supports OpenGL 3.1, run proper tests, besides the OpenGL ES tests. Note that including GL3.1 is not required to include previous versions. Reviewed-by: Eric Engestrom <eric@igalia.com> Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27069>
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2 changed files with 4 additions and 0 deletions
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@ -533,3 +533,6 @@ dEQP-VK.pipeline.shader_object_linked_binary.framebuffer_attachment.unused_attac
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dEQP-VK.pipeline.shader_object_linked_spirv.framebuffer_attachment.unused_attachment,Crash
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dEQP-VK.pipeline.shader_object_unlinked_binary.framebuffer_attachment.unused_attachment,Crash
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dEQP-VK.pipeline.shader_object_unlinked_spirv.framebuffer_attachment.unused_attachment,Crash
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# https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/4422
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KHR-GL31.texture_size_promotion.functional,Fail
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@ -7,6 +7,7 @@ caselists = [
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"/deqp/mustpass/gles31-khr-master.txt",
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"/deqp/mustpass/gles3-khr-master.txt",
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"/deqp/mustpass/gles2-khr-master.txt",
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"/deqp/mustpass/gl31-master.txt",
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]
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deqp_args = [
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"--deqp-gl-config-name=rgba8888d24s8ms0",
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