radeonsi: reorder si_context variables

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
This commit is contained in:
Marek Olšák 2015-08-30 12:25:03 +02:00
parent 28b34b474e
commit 228e80123a

View file

@ -160,16 +160,41 @@ struct si_context {
void *custom_blend_fastclear;
void *pstipple_sampler_state;
struct si_screen *screen;
struct si_pm4_state *init_config;
struct pipe_fence_handle *last_gfx_fence;
struct si_shader_selector *fixed_func_tcs_shader;
LLVMTargetMachineRef tm;
/* Atoms (direct states). */
union si_state_atoms atoms;
unsigned dirty_atoms; /* mask */
/* PM4 states (precomputed immutable states) */
union si_state queued;
union si_state emitted;
/* Atom declarations. */
struct r600_atom cache_flush;
struct si_framebuffer framebuffer;
struct si_vertex_element *vertex_elements;
/* for saving when using blitter */
struct r600_atom msaa_sample_locs;
struct r600_atom db_render_state;
struct r600_atom msaa_config;
struct si_sample_mask sample_mask;
struct r600_atom cb_target_mask;
struct si_blend_color blend_color;
struct r600_atom clip_regs;
struct si_clip_state clip_state;
struct si_shader_data shader_userdata;
struct si_scissors scissors;
struct si_viewports viewports;
struct si_stencil_ref stencil_ref;
struct r600_atom spi_map;
/* Precomputed states. */
struct si_pm4_state *init_config;
struct si_pm4_state *vgt_shader_config[4];
/* With rasterizer discard, there doesn't have to be a pixel shader.
* In that case, we bind this one: */
void *dummy_pixel_shader;
/* shaders */
struct si_shader_selector *ps_shader;
struct si_shader_selector *gs_shader;
@ -177,57 +202,36 @@ struct si_context {
struct si_shader_selector *tcs_shader;
struct si_shader_selector *tes_shader;
struct si_cs_shader_state cs_shader_state;
struct si_shader_data shader_userdata;
/* shader information */
struct si_vertex_element *vertex_elements;
unsigned sprite_coord_enable;
bool flatshade;
/* shader descriptors */
struct si_descriptors vertex_buffers;
struct si_buffer_resources const_buffers[SI_NUM_SHADERS];
struct si_buffer_resources rw_buffers[SI_NUM_SHADERS];
struct si_textures_info samplers[SI_NUM_SHADERS];
struct r600_resource *scratch_buffer;
/* other shader resources */
struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */
struct pipe_resource *esgs_ring;
struct pipe_resource *gsvs_ring;
struct pipe_resource *tf_ring;
struct r600_resource *border_color_table;
unsigned border_color_offset;
struct si_blend_color blend_color;
struct si_stencil_ref stencil_ref;
struct si_scissors scissors;
struct si_viewports viewports;
struct si_clip_state clip_state;
struct r600_atom clip_regs;
struct si_sample_mask sample_mask;
struct r600_atom cb_target_mask;
struct r600_atom spi_map;
struct r600_atom msaa_sample_locs;
struct r600_atom msaa_config;
/* Vertex and index buffers. */
bool vertex_buffers_dirty;
struct pipe_index_buffer index_buffer;
struct pipe_vertex_buffer vertex_buffer[SI_NUM_VERTEX_BUFFERS];
/* MSAA config state. */
int ps_iter_samples;
bool smoothing_enabled;
/* Vertex and index buffers. */
bool vertex_buffers_dirty;
struct pipe_index_buffer index_buffer;
struct pipe_vertex_buffer vertex_buffer[SI_NUM_VERTEX_BUFFERS];
/* With rasterizer discard, there doesn't have to be a pixel shader.
* In that case, we bind this one: */
void *dummy_pixel_shader;
struct r600_atom cache_flush;
struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */
/* VGT states. */
struct si_pm4_state *vgt_shader_config[4];
struct pipe_resource *esgs_ring;
struct pipe_resource *gsvs_ring;
struct pipe_resource *tf_ring;
LLVMTargetMachineRef tm;
/* SI state handling */
union si_state queued;
union si_state emitted;
/* DB render state. */
struct r600_atom db_render_state;
bool dbcb_depth_copy_enabled;
bool dbcb_stencil_copy_enabled;
unsigned dbcb_copy_sample;
@ -252,6 +256,7 @@ struct si_context {
unsigned last_gsvs_itemsize;
/* Scratch buffer */
struct r600_resource *scratch_buffer;
boolean emit_scratch_reloc;
unsigned scratch_waves;
unsigned spi_tmpring_size;