radeonsi/nir: don't add bindless samplers/images to declared bitmasks

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri 2018-03-28 12:31:01 +11:00
parent f33d9036b9
commit 222d862cd3

View file

@ -657,22 +657,22 @@ void si_nir_scan_shader(const struct nir_shader *nir,
* eliminated struct dereferences.
*/
if (base_type == GLSL_TYPE_SAMPLER) {
info->samplers_declared |=
u_bit_consecutive(variable->data.binding, aoa_size);
if (variable->data.bindless) {
info->const_buffers_declared |= 1;
info->const_file_max[0] +=
glsl_count_attribute_slots(type, false);
} else {
info->samplers_declared |=
u_bit_consecutive(variable->data.binding, aoa_size);
}
} else if (base_type == GLSL_TYPE_IMAGE) {
info->images_declared |=
u_bit_consecutive(variable->data.binding, aoa_size);
if (variable->data.bindless) {
info->const_buffers_declared |= 1;
info->const_file_max[0] +=
glsl_count_attribute_slots(type, false);
} else {
info->images_declared |=
u_bit_consecutive(variable->data.binding, aoa_size);
}
} else if (base_type != GLSL_TYPE_ATOMIC_UINT) {
if (strncmp(variable->name, "state.", 6) == 0 ||