glsl: encode/decode types using a union with bitfields for readability

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Marek Olšák 2019-10-30 20:15:36 -04:00
parent dd52744201
commit 21d2fbb8c3

View file

@ -2573,16 +2573,38 @@ get_struct_type_field_and_pointer_sizes(size_t *s_field_size,
sizeof(((glsl_struct_field *)0)->name);
}
union packed_type {
uint32_t u32;
struct {
unsigned base_type:5;
unsigned interface_row_major:1;
unsigned vector_elements:6;
unsigned matrix_columns:4;
unsigned _pad:16;
} basic;
struct {
unsigned base_type:5;
unsigned dimensionality:4;
unsigned shadow:1;
unsigned array:1;
unsigned sampled_type:2;
unsigned _pad:19;
} sampler;
};
void
encode_type_to_blob(struct blob *blob, const glsl_type *type)
{
uint32_t encoding;
if (!type) {
blob_write_uint32(blob, 0);
return;
}
STATIC_ASSERT(sizeof(union packed_type) == 4);
union packed_type encoded;
encoded.u32 = 0;
encoded.basic.base_type = type->base_type;
switch (type->base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
@ -2596,43 +2618,38 @@ encode_type_to_blob(struct blob *blob, const glsl_type *type)
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
case GLSL_TYPE_BOOL:
encoding = (type->base_type << 24) |
(type->interface_row_major << 10) |
(type->vector_elements << 4) |
(type->matrix_columns);
blob_write_uint32(blob, encoding);
encoded.basic.interface_row_major = type->interface_row_major;
encoded.basic.vector_elements = type->vector_elements;
encoded.basic.matrix_columns = type->matrix_columns;
blob_write_uint32(blob, encoded.u32);
blob_write_uint32(blob, type->explicit_stride);
return;
case GLSL_TYPE_SAMPLER:
encoding = (type->base_type) << 24 |
(type->sampler_dimensionality << 4) |
(type->sampler_shadow << 3) |
(type->sampler_array << 2) |
(type->sampled_type);
encoded.sampler.dimensionality = type->sampler_dimensionality;
encoded.sampler.shadow = type->sampler_shadow;
encoded.sampler.array = type->sampler_array;
encoded.sampler.sampled_type = type->sampled_type;
break;
case GLSL_TYPE_SUBROUTINE:
encoding = type->base_type << 24;
blob_write_uint32(blob, encoding);
blob_write_uint32(blob, encoded.u32);
blob_write_string(blob, type->name);
return;
case GLSL_TYPE_IMAGE:
encoding = (type->base_type) << 24 |
(type->sampler_dimensionality << 3) |
(type->sampler_array << 2) |
(type->sampled_type);
encoded.sampler.dimensionality = type->sampler_dimensionality;
encoded.sampler.array = type->sampler_array;
encoded.sampler.sampled_type = type->sampled_type;
break;
case GLSL_TYPE_ATOMIC_UINT:
encoding = (type->base_type << 24);
break;
case GLSL_TYPE_ARRAY:
blob_write_uint32(blob, (type->base_type) << 24);
blob_write_uint32(blob, encoded.u32);
blob_write_uint32(blob, type->length);
blob_write_uint32(blob, type->explicit_stride);
encode_type_to_blob(blob, type->fields.array);
return;
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_INTERFACE:
blob_write_uint32(blob, (type->base_type) << 24);
blob_write_uint32(blob, encoded.u32);
blob_write_string(blob, type->name);
blob_write_uint32(blob, type->length);
@ -2657,28 +2674,28 @@ encode_type_to_blob(struct blob *blob, const glsl_type *type)
}
return;
case GLSL_TYPE_VOID:
encoding = (type->base_type << 24);
break;
case GLSL_TYPE_ERROR:
default:
assert(!"Cannot encode type!");
encoding = 0;
encoded.u32 = 0;
break;
}
blob_write_uint32(blob, encoding);
blob_write_uint32(blob, encoded.u32);
}
const glsl_type *
decode_type_from_blob(struct blob_reader *blob)
{
uint32_t u = blob_read_uint32(blob);
union packed_type encoded;
encoded.u32 = blob_read_uint32(blob);
if (u == 0) {
if (encoded.u32 == 0) {
return NULL;
}
glsl_base_type base_type = (glsl_base_type) (u >> 24);
glsl_base_type base_type = (glsl_base_type)encoded.basic.base_type;
switch (base_type) {
case GLSL_TYPE_UINT:
@ -2694,20 +2711,22 @@ decode_type_from_blob(struct blob_reader *blob)
case GLSL_TYPE_INT64:
case GLSL_TYPE_BOOL: {
unsigned explicit_stride = blob_read_uint32(blob);
return glsl_type::get_instance(base_type, (u >> 4) & 0x0f, u & 0x0f,
explicit_stride, (u >> 10) & 0x1);
return glsl_type::get_instance(base_type, encoded.basic.vector_elements,
encoded.basic.matrix_columns,
explicit_stride,
encoded.basic.interface_row_major);
}
case GLSL_TYPE_SAMPLER:
return glsl_type::get_sampler_instance((enum glsl_sampler_dim) ((u >> 4) & 0x0f),
(u >> 3) & 0x01,
(u >> 2) & 0x01,
(glsl_base_type) ((u >> 0) & 0x03));
return glsl_type::get_sampler_instance((enum glsl_sampler_dim)encoded.sampler.dimensionality,
encoded.sampler.shadow,
encoded.sampler.array,
(glsl_base_type) encoded.sampler.sampled_type);
case GLSL_TYPE_SUBROUTINE:
return glsl_type::get_subroutine_instance(blob_read_string(blob));
case GLSL_TYPE_IMAGE:
return glsl_type::get_image_instance((enum glsl_sampler_dim) ((u >> 3) & 0x0f),
(u >> 2) & 0x01,
(glsl_base_type) ((u >> 0) & 0x03));
return glsl_type::get_image_instance((enum glsl_sampler_dim)encoded.sampler.dimensionality,
encoded.sampler.array,
(glsl_base_type) encoded.sampler.sampled_type);
case GLSL_TYPE_ATOMIC_UINT:
return glsl_type::atomic_uint_type;
case GLSL_TYPE_ARRAY: {