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glsl: encode/decode types using a union with bitfields for readability
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
parent
dd52744201
commit
21d2fbb8c3
1 changed files with 55 additions and 36 deletions
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@ -2573,16 +2573,38 @@ get_struct_type_field_and_pointer_sizes(size_t *s_field_size,
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sizeof(((glsl_struct_field *)0)->name);
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}
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union packed_type {
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uint32_t u32;
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struct {
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unsigned base_type:5;
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unsigned interface_row_major:1;
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unsigned vector_elements:6;
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unsigned matrix_columns:4;
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unsigned _pad:16;
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} basic;
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struct {
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unsigned base_type:5;
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unsigned dimensionality:4;
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unsigned shadow:1;
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unsigned array:1;
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unsigned sampled_type:2;
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unsigned _pad:19;
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} sampler;
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};
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void
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encode_type_to_blob(struct blob *blob, const glsl_type *type)
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{
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uint32_t encoding;
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if (!type) {
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blob_write_uint32(blob, 0);
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return;
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}
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STATIC_ASSERT(sizeof(union packed_type) == 4);
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union packed_type encoded;
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encoded.u32 = 0;
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encoded.basic.base_type = type->base_type;
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switch (type->base_type) {
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case GLSL_TYPE_UINT:
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case GLSL_TYPE_INT:
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@ -2596,43 +2618,38 @@ encode_type_to_blob(struct blob *blob, const glsl_type *type)
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case GLSL_TYPE_UINT64:
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case GLSL_TYPE_INT64:
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case GLSL_TYPE_BOOL:
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encoding = (type->base_type << 24) |
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(type->interface_row_major << 10) |
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(type->vector_elements << 4) |
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(type->matrix_columns);
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blob_write_uint32(blob, encoding);
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encoded.basic.interface_row_major = type->interface_row_major;
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encoded.basic.vector_elements = type->vector_elements;
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encoded.basic.matrix_columns = type->matrix_columns;
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blob_write_uint32(blob, encoded.u32);
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blob_write_uint32(blob, type->explicit_stride);
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return;
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case GLSL_TYPE_SAMPLER:
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encoding = (type->base_type) << 24 |
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(type->sampler_dimensionality << 4) |
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(type->sampler_shadow << 3) |
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(type->sampler_array << 2) |
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(type->sampled_type);
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encoded.sampler.dimensionality = type->sampler_dimensionality;
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encoded.sampler.shadow = type->sampler_shadow;
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encoded.sampler.array = type->sampler_array;
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encoded.sampler.sampled_type = type->sampled_type;
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break;
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case GLSL_TYPE_SUBROUTINE:
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encoding = type->base_type << 24;
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blob_write_uint32(blob, encoding);
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blob_write_uint32(blob, encoded.u32);
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blob_write_string(blob, type->name);
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return;
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case GLSL_TYPE_IMAGE:
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encoding = (type->base_type) << 24 |
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(type->sampler_dimensionality << 3) |
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(type->sampler_array << 2) |
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(type->sampled_type);
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encoded.sampler.dimensionality = type->sampler_dimensionality;
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encoded.sampler.array = type->sampler_array;
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encoded.sampler.sampled_type = type->sampled_type;
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break;
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case GLSL_TYPE_ATOMIC_UINT:
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encoding = (type->base_type << 24);
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break;
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case GLSL_TYPE_ARRAY:
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blob_write_uint32(blob, (type->base_type) << 24);
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blob_write_uint32(blob, encoded.u32);
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blob_write_uint32(blob, type->length);
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blob_write_uint32(blob, type->explicit_stride);
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encode_type_to_blob(blob, type->fields.array);
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return;
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case GLSL_TYPE_STRUCT:
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case GLSL_TYPE_INTERFACE:
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blob_write_uint32(blob, (type->base_type) << 24);
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blob_write_uint32(blob, encoded.u32);
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blob_write_string(blob, type->name);
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blob_write_uint32(blob, type->length);
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@ -2657,28 +2674,28 @@ encode_type_to_blob(struct blob *blob, const glsl_type *type)
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}
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return;
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case GLSL_TYPE_VOID:
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encoding = (type->base_type << 24);
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break;
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case GLSL_TYPE_ERROR:
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default:
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assert(!"Cannot encode type!");
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encoding = 0;
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encoded.u32 = 0;
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break;
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}
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blob_write_uint32(blob, encoding);
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blob_write_uint32(blob, encoded.u32);
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}
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const glsl_type *
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decode_type_from_blob(struct blob_reader *blob)
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{
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uint32_t u = blob_read_uint32(blob);
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union packed_type encoded;
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encoded.u32 = blob_read_uint32(blob);
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if (u == 0) {
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if (encoded.u32 == 0) {
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return NULL;
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}
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glsl_base_type base_type = (glsl_base_type) (u >> 24);
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glsl_base_type base_type = (glsl_base_type)encoded.basic.base_type;
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switch (base_type) {
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case GLSL_TYPE_UINT:
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@ -2694,20 +2711,22 @@ decode_type_from_blob(struct blob_reader *blob)
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case GLSL_TYPE_INT64:
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case GLSL_TYPE_BOOL: {
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unsigned explicit_stride = blob_read_uint32(blob);
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return glsl_type::get_instance(base_type, (u >> 4) & 0x0f, u & 0x0f,
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explicit_stride, (u >> 10) & 0x1);
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return glsl_type::get_instance(base_type, encoded.basic.vector_elements,
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encoded.basic.matrix_columns,
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explicit_stride,
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encoded.basic.interface_row_major);
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}
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case GLSL_TYPE_SAMPLER:
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return glsl_type::get_sampler_instance((enum glsl_sampler_dim) ((u >> 4) & 0x0f),
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(u >> 3) & 0x01,
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(u >> 2) & 0x01,
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(glsl_base_type) ((u >> 0) & 0x03));
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return glsl_type::get_sampler_instance((enum glsl_sampler_dim)encoded.sampler.dimensionality,
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encoded.sampler.shadow,
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encoded.sampler.array,
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(glsl_base_type) encoded.sampler.sampled_type);
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case GLSL_TYPE_SUBROUTINE:
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return glsl_type::get_subroutine_instance(blob_read_string(blob));
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case GLSL_TYPE_IMAGE:
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return glsl_type::get_image_instance((enum glsl_sampler_dim) ((u >> 3) & 0x0f),
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(u >> 2) & 0x01,
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(glsl_base_type) ((u >> 0) & 0x03));
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return glsl_type::get_image_instance((enum glsl_sampler_dim)encoded.sampler.dimensionality,
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encoded.sampler.array,
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(glsl_base_type) encoded.sampler.sampled_type);
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case GLSL_TYPE_ATOMIC_UINT:
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return glsl_type::atomic_uint_type;
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case GLSL_TYPE_ARRAY: {
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