r600g: add flat non-interpolation support.

TGSI CONSTANT interpolation is just flat, and we just read the values
direct from the LDS into the GPR without doing any interpolation on them.

This is needed to pass integer types into the fragment shader.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2011-09-15 12:38:10 +01:00
parent de3218664a
commit 21c5607e64
3 changed files with 33 additions and 3 deletions

View file

@ -162,6 +162,7 @@ static inline unsigned int r600_bytecode_get_num_operands(struct r600_bytecode *
case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_COS:
case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RNDNE:
case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOT_INT:
case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INTERP_LOAD_P0:
return 1;
default: R600_ERR(
"Need instruction operand number for 0x%x.\n", alu->inst);

View file

@ -364,7 +364,7 @@
#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INTERP_ZW 0x000000D7
#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INTERP_X 0x000000D8
#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INTERP_Z 0x000000D9
#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INTERP_LOAD_P0 0x000000E0
/* TODO ADD OTHER OP3 */
#define EG_V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD 0x00000014

View file

@ -299,6 +299,32 @@ static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input)
return 0;
}
static int evergreen_interp_flat(struct r600_shader_ctx *ctx, int input)
{
int i, r;
struct r600_bytecode_alu alu;
for (i = 0; i < 4; i++) {
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INTERP_LOAD_P0;
alu.dst.sel = ctx->shader->input[input].gpr;
alu.dst.write = 1;
alu.dst.chan = i;
alu.src[0].sel = V_SQ_ALU_SRC_PARAM_BASE + ctx->shader->input[input].lds_pos;
alu.src[0].chan = i;
if (i == 3)
alu.last = 1;
r = r600_bytecode_add_alu(ctx->bc, &alu);
if (r)
return r;
}
return 0;
}
static int tgsi_declaration(struct r600_shader_ctx *ctx)
{
@ -316,10 +342,13 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
ctx->shader->input[i].gpr = ctx->file_offset[TGSI_FILE_INPUT] + i;
if (ctx->type == TGSI_PROCESSOR_FRAGMENT && ctx->bc->chip_class >= EVERGREEN) {
/* turn input into interpolate on EG */
if (ctx->shader->input[i].name != TGSI_SEMANTIC_POSITION) {
if (ctx->shader->input[i].name != TGSI_SEMANTIC_POSITION &&
ctx->shader->input[i].name != TGSI_SEMANTIC_FACE) {
ctx->shader->input[i].lds_pos = ctx->shader->nlds++;
if (ctx->shader->input[i].interpolate > 0) {
ctx->shader->input[i].lds_pos = ctx->shader->nlds++;
evergreen_interp_alu(ctx, i);
} else {
evergreen_interp_flat(ctx, i);
}
}
}