mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-09 08:20:12 +01:00
st/mesa: only minify height if target != 1D array in st_finalize_texture
The st_texture_object documentation says: "the number of 1D array layers will be in height0" We can't minify that. Spotted by luck. No app is known to hit this issue. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
parent
50d653c2bb
commit
21c479256a
1 changed files with 6 additions and 1 deletions
|
|
@ -2886,12 +2886,17 @@ st_finalize_texture(struct gl_context *ctx,
|
|||
/* Need to import images in main memory or held in other textures.
|
||||
*/
|
||||
if (stImage && stObj->pt != stImage->pt) {
|
||||
GLuint height = stObj->height0;
|
||||
GLuint depth = stObj->depth0;
|
||||
|
||||
if (stObj->base.Target != GL_TEXTURE_1D_ARRAY)
|
||||
height = u_minify(height, level);
|
||||
if (stObj->base.Target == GL_TEXTURE_3D)
|
||||
depth = u_minify(depth, level);
|
||||
|
||||
if (level == 0 ||
|
||||
(stImage->base.Width == u_minify(stObj->width0, level) &&
|
||||
stImage->base.Height == u_minify(stObj->height0, level) &&
|
||||
stImage->base.Height == height &&
|
||||
stImage->base.Depth == depth)) {
|
||||
/* src image fits expected dest mipmap level size */
|
||||
copy_image_data_to_texture(st, stObj, level, stImage);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue