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mesa: make _mesa_validate_sync() non-static
Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au> Reviewed-by: Brian Paul <brianp@vmware.com>
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2 changed files with 4 additions and 1 deletions
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@ -161,7 +161,7 @@ _mesa_free_sync_data(struct gl_context *ctx)
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}
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static int
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int
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_mesa_validate_sync(struct gl_context *ctx, struct gl_sync_object *syncObj)
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{
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return (syncObj != NULL)
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@ -53,6 +53,9 @@ _mesa_ref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj);
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extern void
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_mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj);
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extern int
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_mesa_validate_sync(struct gl_context *ctx, struct gl_sync_object *syncObj);
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extern GLboolean GLAPIENTRY
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_mesa_IsSync(GLsync sync);
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