pbuffer info and demo programs

This commit is contained in:
Brian Paul 2002-10-05 18:30:13 +00:00
parent e4656003ca
commit 21666e3db4
4 changed files with 878 additions and 0 deletions

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/* $Id: pbdemo.c,v 1.1 2002/10/05 18:30:13 brianp Exp $ */
/*
* This program demonstrates how to do "off-screen" rendering using
* the GLX pixel buffer extension.
*
* Written by Brian Paul for the "OpenGL and Window System Integration"
* course presented at SIGGRAPH '97. Updated on 5 October 2002.
*
* Usage:
* pbuffers width height imgfile
* Where:
* width is the width, in pixels, of the image to generate.
* height is the height, in pixels, of the image to generate.
* imgfile is the name of the PPM image file to write.
*
*
* This demo draws 3-D boxes with random orientation. A pbuffer with
* a depth (Z) buffer is prefered but if such a pbuffer can't be created
* we use a non-depth-buffered config.
*
* On machines such as the SGI Indigo you may have to reconfigure your
* display/X server to enable pbuffers. Look in the /usr/gfx/ucode/MGRAS/vof/
* directory for display configurationswith the _pbuf suffix. Use
* setmon -x <vof> to configure your X server and display for pbuffers.
*
* O2 systems seem to support pbuffers well.
*
* IR systems (at least 1RM systems) don't have single-buffered, RGBA,
* Z-buffered pbuffer configs. BUT, they DO have DOUBLE-buffered, RGBA,
* Z-buffered pbuffers. Note how we try four different fbconfig attribute
* lists below!
*/
#include <assert.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <X11/Xlib.h>
#include "pbutil.h"
/* Some ugly global vars */
static GLXFBConfigSGIX gFBconfig = 0;
static Display *gDpy = NULL;
static int gScreen = 0;
static GLXPbufferSGIX gPBuffer = 0;
static int gWidth, gHeight;
/*
* Create the pbuffer and return a GLXPbufferSGIX handle.
*/
static GLXPbufferSGIX
MakePbuffer( Display *dpy, int screen, int width, int height )
{
#define NUM_FB_CONFIGS 4
char fbString[NUM_FB_CONFIGS][100] = {
"Single Buffered, depth buffer",
"Double Buffered, depth buffer",
"Single Buffered, no depth buffer",
"Double Buffered, no depth buffer"
};
int fbAttribs[NUM_FB_CONFIGS][100] = {
{
/* Single buffered, with depth buffer */
GLX_RENDER_TYPE_SGIX, GLX_RGBA_BIT_SGIX,
GLX_DRAWABLE_TYPE_SGIX, GLX_PIXMAP_BIT_SGIX,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DEPTH_SIZE, 1,
GLX_DOUBLEBUFFER, 0,
GLX_STENCIL_SIZE, 0,
None
},
{
/* Double buffered, with depth buffer */
GLX_RENDER_TYPE_SGIX, GLX_RGBA_BIT_SGIX,
GLX_DRAWABLE_TYPE_SGIX, GLX_PIXMAP_BIT_SGIX,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DEPTH_SIZE, 1,
GLX_DOUBLEBUFFER, 1,
GLX_STENCIL_SIZE, 0,
None
},
{
/* Single bufferd, without depth buffer */
GLX_RENDER_TYPE_SGIX, GLX_RGBA_BIT_SGIX,
GLX_DRAWABLE_TYPE_SGIX, GLX_PIXMAP_BIT_SGIX,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DEPTH_SIZE, 0,
GLX_DOUBLEBUFFER, 0,
GLX_STENCIL_SIZE, 0,
None
},
{
/* Double bufferd, without depth buffer */
GLX_RENDER_TYPE_SGIX, GLX_RGBA_BIT_SGIX,
GLX_DRAWABLE_TYPE_SGIX, GLX_PIXMAP_BIT_SGIX,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DEPTH_SIZE, 0,
GLX_DOUBLEBUFFER, 1,
GLX_STENCIL_SIZE, 0,
None
}
};
int pbAttribs[] = {
GLX_LARGEST_PBUFFER_SGIX, True,
GLX_PRESERVED_CONTENTS_SGIX, False,
None
};
GLXFBConfigSGIX *fbConfigs;
GLXPbufferSGIX pBuffer = None;
int nConfigs;
int i;
int attempt;
for (attempt=0; attempt<NUM_FB_CONFIGS; attempt++) {
/* Get list of possible frame buffer configurations */
fbConfigs = glXChooseFBConfigSGIX(dpy, screen, fbAttribs[attempt], &nConfigs);
if (nConfigs==0 || !fbConfigs) {
printf("Error: glxChooseFBConfigSGIX failed\n");
XCloseDisplay(dpy);
return 0;
}
#ifdef DEBUG
for (i=0;i<nConfigs;i++) {
printf("Config %d\n", i);
PrintFBConfigInfo(dpy, fbConfigs[i], 0);
}
#endif
/* Create the pbuffer using first fbConfig in the list that works. */
for (i=0;i<nConfigs;i++) {
pBuffer = CreatePbuffer(dpy, fbConfigs[i], width, height, pbAttribs);
if (pBuffer) {
gFBconfig = fbConfigs[i];
gWidth = width;
gHeight = height;
break;
}
}
if (pBuffer!=None) {
break;
}
}
if (pBuffer) {
printf("Using: %s\n", fbString[attempt]);
}
XFree(fbConfigs);
return pBuffer;
#undef NUM_FB_CONFIGS
}
/*
* Do all the X / GLX setup stuff.
*/
static int
Setup(int width, int height)
{
#if defined(GLX_SGIX_fbconfig) && defined(GLX_SGIX_pbuffer)
XVisualInfo *visInfo;
GLXContext glCtx;
/* Open the X display */
gDpy = XOpenDisplay(NULL);
if (!gDpy) {
printf("Error: couldn't open default X display.\n");
return 0;
}
/* Get default screen */
gScreen = DefaultScreen(gDpy);
/* Test that pbuffers are available */
if (!QueryPbuffers(gDpy, gScreen)) {
printf("Error: pbuffers not available on this screen\n");
XCloseDisplay(gDpy);
return 0;
}
/* Create Pbuffer */
gPBuffer = MakePbuffer( gDpy, gScreen, width, height );
if (gPBuffer==None) {
printf("Error: couldn't create pbuffer\n");
XCloseDisplay(gDpy);
return 0;
}
/* Get corresponding XVisualInfo */
visInfo = glXGetVisualFromFBConfigSGIX(gDpy, gFBconfig);
if (!visInfo) {
printf("Error: can't get XVisualInfo from FBconfig\n");
XCloseDisplay(gDpy);
return 0;
}
/* Create GLX context */
glCtx = glXCreateContext(gDpy, visInfo, NULL, True);
if (!glCtx) {
/* try indirect */
glCtx = glXCreateContext(gDpy, visInfo, NULL, False);
if (!glCtx) {
printf("Error: Couldn't create GLXContext\n");
XFree(visInfo);
XCloseDisplay(gDpy);
return 0;
}
else {
printf("Warning: using indirect GLXContext\n");
}
}
/* Bind context to pbuffer */
if (!glXMakeCurrent(gDpy, gPBuffer, glCtx)) {
printf("Error: glXMakeCurrent failed\n");
XFree(visInfo);
XCloseDisplay(gDpy);
return 0;
}
return 1; /* Success!! */
#else
printf("Error: GLX_SGIX_fbconfig and/or GLX_SGIX_pbuffer extensions not"
" available at compile-time.\n");
return 0;
#endif
}
/* One-time GL setup */
static void
InitGL(void)
{
static GLfloat pos[4] = {0.0, 0.0, 10.0, 0.0};
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glLightfv(GL_LIGHT0, GL_POSITION, pos);
glEnable(GL_NORMALIZE);
glEnable(GL_DEPTH_TEST);
glEnable(GL_CULL_FACE);
glViewport(0, 0, gWidth, gHeight);
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glTranslatef( 0.0, 0.0, -15.0 );
}
/* Return random float in [0,1] */
static float
Random(void)
{
int i = rand();
return (float) (i % 1000) / 1000.0;
}
static void
RandomColor(void)
{
GLfloat c[4];
c[0] = Random();
c[1] = Random();
c[2] = Random();
c[3] = 1.0;
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, c);
}
/* This function borrowed from Mark Kilgard's GLUT */
static void
drawBox(GLfloat x0, GLfloat x1, GLfloat y0, GLfloat y1,
GLfloat z0, GLfloat z1, GLenum type)
{
static GLfloat n[6][3] =
{
{-1.0, 0.0, 0.0},
{0.0, 1.0, 0.0},
{1.0, 0.0, 0.0},
{0.0, -1.0, 0.0},
{0.0, 0.0, 1.0},
{0.0, 0.0, -1.0}
};
static GLint faces[6][4] =
{
{0, 1, 2, 3},
{3, 2, 6, 7},
{7, 6, 5, 4},
{4, 5, 1, 0},
{5, 6, 2, 1},
{7, 4, 0, 3}
};
GLfloat v[8][3], tmp;
GLint i;
if (x0 > x1) {
tmp = x0;
x0 = x1;
x1 = tmp;
}
if (y0 > y1) {
tmp = y0;
y0 = y1;
y1 = tmp;
}
if (z0 > z1) {
tmp = z0;
z0 = z1;
z1 = tmp;
}
v[0][0] = v[1][0] = v[2][0] = v[3][0] = x0;
v[4][0] = v[5][0] = v[6][0] = v[7][0] = x1;
v[0][1] = v[1][1] = v[4][1] = v[5][1] = y0;
v[2][1] = v[3][1] = v[6][1] = v[7][1] = y1;
v[0][2] = v[3][2] = v[4][2] = v[7][2] = z0;
v[1][2] = v[2][2] = v[5][2] = v[6][2] = z1;
for (i = 0; i < 6; i++) {
glBegin(type);
glNormal3fv(&n[i][0]);
glVertex3fv(&v[faces[i][0]][0]);
glVertex3fv(&v[faces[i][1]][0]);
glVertex3fv(&v[faces[i][2]][0]);
glVertex3fv(&v[faces[i][3]][0]);
glEnd();
}
}
/* Render a scene */
static void
Render(void)
{
int NumBoxes = 100;
int i;
InitGL();
glClearColor(0.2, 0.2, 0.9, 0.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
for (i=0;i<NumBoxes;i++) {
float tx = -2.0 + 4.0 * Random();
float ty = -2.0 + 4.0 * Random();
float tz = 4.0 - 16.0 * Random();
float sx = 0.1 + Random() * 0.4;
float sy = 0.1 + Random() * 0.4;
float sz = 0.1 + Random() * 0.4;
float rx = Random();
float ry = Random();
float rz = Random();
float ra = Random() * 360.0;
glPushMatrix();
glTranslatef(tx, ty, tz);
glRotatef(ra, rx, ry, rz);
glScalef(sx, sy, sz);
RandomColor();
drawBox(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0, GL_POLYGON);
glPopMatrix();
}
glFinish();
}
static void
WriteFile(const char *filename)
{
FILE *f;
GLubyte *image;
int i;
image = malloc(gWidth * gHeight * 3 * sizeof(GLubyte));
if (!image) {
printf("Error: couldn't allocate image buffer\n");
return;
}
glPixelStorei(GL_PACK_ALIGNMENT, 1);
glReadPixels(0, 0, gWidth, gHeight, GL_RGB, GL_UNSIGNED_BYTE, image);
f = fopen(filename, "w");
if (!f) {
printf("Couldn't open image file: %s\n", filename);
return;
}
fprintf(f,"P6\n");
fprintf(f,"# ppm-file created by %s\n", "trdemo2");
fprintf(f,"%i %i\n", gWidth, gHeight);
fprintf(f,"255\n");
fclose(f);
f = fopen(filename, "ab"); /* now append binary data */
if (!f) {
printf("Couldn't append to image file: %s\n", filename);
return;
}
for (i=0;i<gHeight;i++) {
GLubyte *rowPtr;
/* Remember, OpenGL images are bottom to top. Have to reverse. */
rowPtr = image + (gHeight-1-i) * gWidth*3;
fwrite(rowPtr, 1, gWidth*3, f);
}
fclose(f);
free(image);
printf("Wrote %d by %d image file: %s\n", gWidth, gHeight, filename);
}
/*
* Print message describing command line parameters.
*/
static void
Usage(const char *appName)
{
printf("Usage:\n");
printf(" %s width height imgfile\n", appName);
printf("Where imgfile is a ppm file\n");
}
int
main(int argc, char *argv[])
{
if (argc!=4) {
Usage(argv[0]);
}
else {
int width = atoi(argv[1]);
int height = atoi(argv[2]);
char *fileName = argv[3];
if (width<=0) {
printf("Error: width parameter must be at least 1.\n");
return 1;
}
if (height<=0) {
printf("Error: height parameter must be at least 1.\n");
return 1;
}
if (!Setup(width, height)) {
return 1;
}
Render();
WriteFile(fileName);
glXDestroyGLXPbufferSGIX( gDpy, gPBuffer );
}
return 0;
}

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/* $Id: pbinfo.c,v 1.1 2002/10/05 18:30:13 brianp Exp $ */
/*
* Print list of fbconfigs and test each to see if a pbuffer can be created
* for that config.
*
* Brian Paul
* April 1997
* Updated on 5 October 2002.
*/
#include <X11/Xlib.h>
#include <stdio.h>
#include <string.h>
#include "pbutil.h"
static void
PrintConfigs(Display *dpy, int screen, Bool horizFormat)
{
GLXFBConfigSGIX *fbConfigs;
int nConfigs;
int i;
/* Note: you may want to tweek the attribute list to select a different
* set of fbconfigs.
*/
int fbAttribs[] = {
GLX_RENDER_TYPE_SGIX, 0,
GLX_DRAWABLE_TYPE_SGIX, 0,
#if 0
GLX_RENDER_TYPE_SGIX, GLX_RGBA_BIT_SGIX,
GLX_DRAWABLE_TYPE_SGIX, GLX_PIXMAP_BIT_SGIX,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DEPTH_SIZE, 1,
GLX_DOUBLEBUFFER, 0,
GLX_STENCIL_SIZE, 0,
#endif
None};
/* Get list of possible frame buffer configurations */
#if 0
/* SGIX method */
fbConfigs = glXChooseFBConfigSGIX(dpy, screen, fbAttribs, &nConfigs);
#else
/* GLX 1.3 method */
fbConfigs = glXGetFBConfigs(dpy, screen, &nConfigs);
#endif
if (nConfigs==0 || !fbConfigs) {
printf("Error: glxChooseFBConfigSGIX failed\n");
return;
}
printf("Number of fbconfigs: %d\n", nConfigs);
if (horizFormat) {
printf(" ID VisualType Depth Lvl RGB CI DB Stereo R G B A");
printf(" Z S AR AG AB AA MSbufs MSnum Pbuffer\n");
}
/* Print config info */
for (i=0;i<nConfigs;i++) {
PrintFBConfigInfo(dpy, fbConfigs[i], horizFormat);
}
/* free the list */
XFree(fbConfigs);
}
static void
PrintUsage(void)
{
printf("Options:\n");
printf(" -display <display-name> specify X display name\n");
printf(" -t print in tabular format\n");
printf(" -v print in verbose format\n");
printf(" -help print this information\n");
}
int
main(int argc, char *argv[])
{
Display *dpy;
int scrn;
char *dpyName = NULL;
Bool horizFormat = True;
int i;
for (i=1; i<argc; i++) {
if (strcmp(argv[i],"-display")==0) {
if (i+1<argc) {
dpyName = argv[i+1];
i++;
}
}
else if (strcmp(argv[i],"-t")==0) {
/* tabular format */
horizFormat = True;
}
else if (strcmp(argv[i],"-v")==0) {
/* verbose format */
horizFormat = False;
}
else if (strcmp(argv[i],"-help")==0) {
PrintUsage();
return 0;
}
else {
printf("Unknown option: %s\n", argv[i]);
}
}
dpy = XOpenDisplay(dpyName);
if (!dpy) {
printf("Error: couldn't open display %s\n", dpyName ? dpyName : ":0");
return 1;
}
scrn = DefaultScreen(dpy);
PrintConfigs(dpy, scrn, horizFormat);
XCloseDisplay(dpy);
return 0;
}

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/* $Id: pbutil.c,v 1.1 2002/10/05 18:30:13 brianp Exp $ */
/*
* OpenGL pbuffers utility functions.
*
* Brian Paul
* April 1997
* Updated on 5 October 2002
*/
#include <stdio.h>
#include <string.h>
#include "pbutil.h"
/*
* Test if we pixel buffers are available for a particular X screen.
* Input: dpy - the X display
* screen - screen number
* Return: 0 = pixel buffers not available.
* 1 = pixel buffers are available.
*/
int
QueryPbuffers(Display *dpy, int screen)
{
#if defined(GLX_SGIX_fbconfig) && defined(GLX_SGIX_pbuffer)
char *extensions;
extensions = (char *) glXQueryServerString(dpy, screen, GLX_EXTENSIONS);
if (!strstr(extensions,"GLX_SGIX_fbconfig")) {
return 0;
}
if (!strstr(extensions,"GLX_SGIX_pbuffer")) {
return 0;
}
return 1;
#else
return 0;
#endif
}
#ifdef GLX_SGIX_fbconfig
/*
* Print parameters for a GLXFBConfig to stdout.
* Input: dpy - the X display
* fbConfig - the fbconfig handle
* horizFormat - if true, print in horizontal format
*/
void
PrintFBConfigInfo(Display *dpy, GLXFBConfigSGIX fbConfig, Bool horizFormat)
{
int pbAttribs[] = {GLX_LARGEST_PBUFFER_SGIX, True,
GLX_PRESERVED_CONTENTS_SGIX, False,
None};
GLXPbufferSGIX pBuffer;
int width=2, height=2;
int bufferSize, level, doubleBuffer, stereo, auxBuffers;
int redSize, greenSize, blueSize, alphaSize;
int depthSize, stencilSize;
int accumRedSize, accumBlueSize, accumGreenSize, accumAlphaSize;
int sampleBuffers, samples;
int drawableType, renderType, xRenderable, xVisual, id;
int maxWidth, maxHeight, maxPixels;
int optWidth, optHeight;
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_BUFFER_SIZE, &bufferSize);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_LEVEL, &level);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_DOUBLEBUFFER, &doubleBuffer);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_STEREO, &stereo);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_AUX_BUFFERS, &auxBuffers);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_RED_SIZE, &redSize);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_GREEN_SIZE, &greenSize);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_BLUE_SIZE, &blueSize);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_ALPHA_SIZE, &alphaSize);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_DEPTH_SIZE, &depthSize);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_STENCIL_SIZE, &stencilSize);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_ACCUM_RED_SIZE, &accumRedSize);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_ACCUM_GREEN_SIZE, &accumGreenSize);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_ACCUM_BLUE_SIZE, &accumBlueSize);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_ACCUM_ALPHA_SIZE, &accumAlphaSize);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_SAMPLE_BUFFERS_SGIS, &sampleBuffers);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_SAMPLES_SGIS, &samples);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_DRAWABLE_TYPE_SGIX, &drawableType);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_RENDER_TYPE_SGIX, &renderType);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_X_RENDERABLE_SGIX, &xRenderable);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_X_VISUAL_TYPE_EXT, &xVisual);
if (!xRenderable || !(drawableType & GLX_WINDOW_BIT_SGIX))
xVisual = -1;
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_FBCONFIG_ID_SGIX, &id);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_MAX_PBUFFER_WIDTH_SGIX,
&maxWidth);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_MAX_PBUFFER_HEIGHT_SGIX,
&maxHeight);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_MAX_PBUFFER_PIXELS_SGIX,
&maxPixels);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_OPTIMAL_PBUFFER_WIDTH_SGIX,
&optWidth);
glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX,
&optHeight);
pBuffer = CreatePbuffer(dpy, fbConfig, width, height, pbAttribs);
if (horizFormat) {
printf("0x%03x ", id);
if (xVisual==GLX_STATIC_GRAY) printf("StaticGray ");
else if (xVisual==GLX_GRAY_SCALE) printf("GrayScale ");
else if (xVisual==GLX_STATIC_COLOR) printf("StaticColor ");
else if (xVisual==GLX_PSEUDO_COLOR) printf("PseudoColor ");
else if (xVisual==GLX_TRUE_COLOR) printf("TrueColor ");
else if (xVisual==GLX_DIRECT_COLOR) printf("DirectColor ");
else printf(" -none- ");
printf(" %3d %3d %s %s %s %2s ", bufferSize, level,
(renderType & GLX_RGBA_BIT_SGIX) ? "y" : "n",
(renderType & GLX_COLOR_INDEX_BIT_SGIX) ? "y" : "n",
doubleBuffer ? "y" : "n",
stereo ? "y" : "n");
printf("%2d %2d %2d %2d ", redSize, greenSize, blueSize, alphaSize);
printf("%2d %2d ", depthSize, stencilSize);
printf("%2d %2d %2d %2d", accumRedSize, accumGreenSize, accumBlueSize,
accumAlphaSize);
printf(" %2d %2d", sampleBuffers, samples);
printf(" %s", pBuffer ? "y" : "n");
printf("\n");
}
else {
printf("Id 0x%x\n", id);
printf(" Buffer Size: %d\n", bufferSize);
printf(" Level: %d\n", level);
printf(" Double Buffer: %s\n", doubleBuffer ? "yes" : "no");
printf(" Stereo: %s\n", stereo ? "yes" : "no");
printf(" Aux Buffers: %d\n", auxBuffers);
printf(" Red Size: %d\n", redSize);
printf(" Green Size: %d\n", greenSize);
printf(" Blue Size: %d\n", blueSize);
printf(" Alpha Size: %d\n", alphaSize);
printf(" Depth Size: %d\n", depthSize);
printf(" Stencil Size: %d\n", stencilSize);
printf(" Accum Red Size: %d\n", accumRedSize);
printf(" Accum Green Size: %d\n", accumGreenSize);
printf(" Accum Blue Size: %d\n", accumBlueSize);
printf(" Accum Alpha Size: %d\n", accumAlphaSize);
printf(" Sample Buffers: %d\n", sampleBuffers);
printf(" Samples/Pixel: %d\n", samples);
printf(" Drawable Types: ");
if (drawableType & GLX_WINDOW_BIT_SGIX) printf("Window ");
if (drawableType & GLX_PIXMAP_BIT_SGIX) printf("Pixmap ");
if (drawableType & GLX_PBUFFER_BIT_SGIX) printf("PBuffer");
printf("\n");
printf(" Render Types: ");
if (renderType & GLX_RGBA_BIT_SGIX) printf("RGBA ");
if (renderType & GLX_COLOR_INDEX_BIT_SGIX) printf("CI ");
printf("\n");
printf(" X Renderable: %s\n", xRenderable ? "yes" : "no");
/*
printf(" Max width: %d\n", maxWidth);
printf(" Max height: %d\n", maxHeight);
printf(" Max pixels: %d\n", maxPixels);
printf(" Optimum width: %d\n", optWidth);
printf(" Optimum height: %d\n", optHeight);
*/
printf(" Pbuffer: %s\n", pBuffer ? "yes" : "no");
}
if (pBuffer) {
glXDestroyGLXPbufferSGIX(dpy, pBuffer);
}
}
/* This is only used by CreatePbuffer() */
static int XErrorFlag = 0;
static int HandleXError( Display *dpy, XErrorEvent *event )
{
XErrorFlag = 1;
return 0;
}
/*
* Create a pixel buffer. We loop over the list of fbconfigs trying to create
* a pixel buffer. We return the first pixel buffer which we successfully
* create. This function hides the ugliness of dealing with BadAlloc X
* protocol errors.
*
* Input: dpy - the X display
* fbConfig - an FBConfig as returned by glXChooseFBConfigSGIX().
* width, height - size of pixel buffer to request, in pixels.
* pbAttribs - list of pixel buffer attributes as used by
* glXCreateGLXPbufferSGIX().
* Return: a pixel buffer or None.
*/
GLXPbufferSGIX
CreatePbuffer( Display *dpy, GLXFBConfigSGIX fbConfig,
int width, int height, int *pbAttribs )
{
int (*oldHandler)( Display *, XErrorEvent * );
GLXPbufferSGIX pBuffer = None;
/* Catch X protocol errors with our own error handler */
oldHandler = XSetErrorHandler( HandleXError );
XErrorFlag = 0;
pBuffer = glXCreateGLXPbufferSGIX(dpy, fbConfig, width, height, pbAttribs);
/* Restore original X error handler */
(void) XSetErrorHandler( oldHandler );
/* Return pbuffer (may be None) */
if (!XErrorFlag && pBuffer!=None) {
/*printf("config %d worked!\n", i);*/
return pBuffer;
}
else {
return None;
}
}
#endif /*GLX_SGIX_fbconfig*/

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/* $Id: pbutil.h,v 1.1 2002/10/05 18:30:13 brianp Exp $ */
/*
* OpenGL pbuffers utility functions.
*
* Brian Paul
* April 1997
*/
#ifndef PBUTIL_H
#define PBUTIL_H
#define GLX_GLXEXT_PROTOTYPES
#include <GL/glx.h>
extern int
QueryPbuffers(Display *dpy, int screen);
#ifdef GLX_SGIX_fbconfig
extern void
PrintFBConfigInfo(Display *dpy, GLXFBConfigSGIX fbConfig, Bool horizFormat);
extern GLXPbufferSGIX
CreatePbuffer( Display *dpy, GLXFBConfigSGIX fbConfig,
int width, int height, int *pbAttribs );
#endif /*GLX_SGIX_fbconfig*/
#endif /*PBUTIL_H*/