mesa: don't assign numbers to vertex attrib enums manually

I plan to remove one of them.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Marek Olšák 2017-11-15 22:58:58 +01:00
parent bd57f45168
commit 2116b97418
3 changed files with 132 additions and 132 deletions

View file

@ -74,40 +74,40 @@ const char *_mesa_shader_stage_to_abbrev(unsigned stage);
*/
typedef enum
{
VERT_ATTRIB_POS = 0,
VERT_ATTRIB_WEIGHT = 1,
VERT_ATTRIB_NORMAL = 2,
VERT_ATTRIB_COLOR0 = 3,
VERT_ATTRIB_COLOR1 = 4,
VERT_ATTRIB_FOG = 5,
VERT_ATTRIB_COLOR_INDEX = 6,
VERT_ATTRIB_EDGEFLAG = 7,
VERT_ATTRIB_TEX0 = 8,
VERT_ATTRIB_TEX1 = 9,
VERT_ATTRIB_TEX2 = 10,
VERT_ATTRIB_TEX3 = 11,
VERT_ATTRIB_TEX4 = 12,
VERT_ATTRIB_TEX5 = 13,
VERT_ATTRIB_TEX6 = 14,
VERT_ATTRIB_TEX7 = 15,
VERT_ATTRIB_POINT_SIZE = 16,
VERT_ATTRIB_GENERIC0 = 17,
VERT_ATTRIB_GENERIC1 = 18,
VERT_ATTRIB_GENERIC2 = 19,
VERT_ATTRIB_GENERIC3 = 20,
VERT_ATTRIB_GENERIC4 = 21,
VERT_ATTRIB_GENERIC5 = 22,
VERT_ATTRIB_GENERIC6 = 23,
VERT_ATTRIB_GENERIC7 = 24,
VERT_ATTRIB_GENERIC8 = 25,
VERT_ATTRIB_GENERIC9 = 26,
VERT_ATTRIB_GENERIC10 = 27,
VERT_ATTRIB_GENERIC11 = 28,
VERT_ATTRIB_GENERIC12 = 29,
VERT_ATTRIB_GENERIC13 = 30,
VERT_ATTRIB_GENERIC14 = 31,
VERT_ATTRIB_GENERIC15 = 32,
VERT_ATTRIB_MAX = 33
VERT_ATTRIB_POS,
VERT_ATTRIB_WEIGHT,
VERT_ATTRIB_NORMAL,
VERT_ATTRIB_COLOR0,
VERT_ATTRIB_COLOR1,
VERT_ATTRIB_FOG,
VERT_ATTRIB_COLOR_INDEX,
VERT_ATTRIB_EDGEFLAG,
VERT_ATTRIB_TEX0,
VERT_ATTRIB_TEX1,
VERT_ATTRIB_TEX2,
VERT_ATTRIB_TEX3,
VERT_ATTRIB_TEX4,
VERT_ATTRIB_TEX5,
VERT_ATTRIB_TEX6,
VERT_ATTRIB_TEX7,
VERT_ATTRIB_POINT_SIZE,
VERT_ATTRIB_GENERIC0,
VERT_ATTRIB_GENERIC1,
VERT_ATTRIB_GENERIC2,
VERT_ATTRIB_GENERIC3,
VERT_ATTRIB_GENERIC4,
VERT_ATTRIB_GENERIC5,
VERT_ATTRIB_GENERIC6,
VERT_ATTRIB_GENERIC7,
VERT_ATTRIB_GENERIC8,
VERT_ATTRIB_GENERIC9,
VERT_ATTRIB_GENERIC10,
VERT_ATTRIB_GENERIC11,
VERT_ATTRIB_GENERIC12,
VERT_ATTRIB_GENERIC13,
VERT_ATTRIB_GENERIC14,
VERT_ATTRIB_GENERIC15,
VERT_ATTRIB_MAX
} gl_vert_attrib;
const char *gl_vert_attrib_name(gl_vert_attrib attrib);

View file

@ -76,39 +76,46 @@
* attribs want (16).
*/
enum {
_TNL_ATTRIB_POS = 0,
_TNL_ATTRIB_WEIGHT = 1,
_TNL_ATTRIB_NORMAL = 2,
_TNL_ATTRIB_COLOR0 = 3,
_TNL_ATTRIB_COLOR1 = 4,
_TNL_ATTRIB_FOG = 5,
_TNL_ATTRIB_COLOR_INDEX = 6,
_TNL_ATTRIB_EDGEFLAG = 7,
_TNL_ATTRIB_TEX0 = 8,
_TNL_ATTRIB_TEX1 = 9,
_TNL_ATTRIB_TEX2 = 10,
_TNL_ATTRIB_TEX3 = 11,
_TNL_ATTRIB_TEX4 = 12,
_TNL_ATTRIB_TEX5 = 13,
_TNL_ATTRIB_TEX6 = 14,
_TNL_ATTRIB_TEX7 = 15,
_TNL_ATTRIB_POS,
_TNL_ATTRIB_WEIGHT,
_TNL_ATTRIB_NORMAL,
_TNL_ATTRIB_COLOR0,
_TNL_ATTRIB_COLOR1,
_TNL_ATTRIB_FOG,
_TNL_ATTRIB_COLOR_INDEX,
_TNL_ATTRIB_EDGEFLAG,
_TNL_ATTRIB_TEX0,
_TNL_ATTRIB_TEX1,
_TNL_ATTRIB_TEX2,
_TNL_ATTRIB_TEX3,
_TNL_ATTRIB_TEX4,
_TNL_ATTRIB_TEX5,
_TNL_ATTRIB_TEX6,
_TNL_ATTRIB_TEX7,
_TNL_ATTRIB_GENERIC0 = 17, /* doesn't really exist! */
_TNL_ATTRIB_GENERIC1 = 18,
_TNL_ATTRIB_GENERIC2 = 19,
_TNL_ATTRIB_GENERIC3 = 20,
_TNL_ATTRIB_GENERIC4 = 21,
_TNL_ATTRIB_GENERIC5 = 22,
_TNL_ATTRIB_GENERIC6 = 23,
_TNL_ATTRIB_GENERIC7 = 24,
_TNL_ATTRIB_GENERIC8 = 25,
_TNL_ATTRIB_GENERIC9 = 26,
_TNL_ATTRIB_GENERIC10 = 27,
_TNL_ATTRIB_GENERIC11 = 28,
_TNL_ATTRIB_GENERIC12 = 29,
_TNL_ATTRIB_GENERIC13 = 30,
_TNL_ATTRIB_GENERIC14 = 31,
_TNL_ATTRIB_GENERIC15 = 32,
/* This is really a VARYING_SLOT, not an attrib. Need to fix
* tnl to understand the difference.
*/
_TNL_ATTRIB_POINTSIZE,
_TNL_ATTRIB_GENERIC0, /* doesn't really exist! */
_TNL_ATTRIB_GENERIC1,
_TNL_ATTRIB_GENERIC2,
_TNL_ATTRIB_GENERIC3,
_TNL_ATTRIB_GENERIC4,
_TNL_ATTRIB_GENERIC5,
_TNL_ATTRIB_GENERIC6,
_TNL_ATTRIB_GENERIC7,
_TNL_ATTRIB_GENERIC8,
_TNL_ATTRIB_GENERIC9,
_TNL_ATTRIB_GENERIC10,
_TNL_ATTRIB_GENERIC11,
_TNL_ATTRIB_GENERIC12,
_TNL_ATTRIB_GENERIC13,
_TNL_ATTRIB_GENERIC14,
_TNL_ATTRIB_GENERIC15,
_TNL_ATTRIB_MAX,
/* These alias with the generics, but they are not active
* concurrently, so it's not a problem. The TNL module
@ -120,26 +127,19 @@ enum {
* generic attribute in order to pick up per-vertex material
* data.
*/
_TNL_ATTRIB_MAT_FRONT_AMBIENT = 17,
_TNL_ATTRIB_MAT_BACK_AMBIENT = 18,
_TNL_ATTRIB_MAT_FRONT_DIFFUSE = 19,
_TNL_ATTRIB_MAT_BACK_DIFFUSE = 20,
_TNL_ATTRIB_MAT_FRONT_SPECULAR = 21,
_TNL_ATTRIB_MAT_BACK_SPECULAR = 22,
_TNL_ATTRIB_MAT_FRONT_EMISSION = 23,
_TNL_ATTRIB_MAT_BACK_EMISSION = 24,
_TNL_ATTRIB_MAT_FRONT_SHININESS = 25,
_TNL_ATTRIB_MAT_BACK_SHININESS = 26,
_TNL_ATTRIB_MAT_FRONT_INDEXES = 27,
_TNL_ATTRIB_MAT_BACK_INDEXES = 28,
/* This is really a VARYING_SLOT, not an attrib. Need to fix
* tnl to understand the difference.
*/
_TNL_ATTRIB_POINTSIZE = 16,
_TNL_ATTRIB_MAX = 33
} ;
_TNL_ATTRIB_MAT_FRONT_AMBIENT = _TNL_ATTRIB_GENERIC0,
_TNL_ATTRIB_MAT_BACK_AMBIENT,
_TNL_ATTRIB_MAT_FRONT_DIFFUSE,
_TNL_ATTRIB_MAT_BACK_DIFFUSE,
_TNL_ATTRIB_MAT_FRONT_SPECULAR,
_TNL_ATTRIB_MAT_BACK_SPECULAR,
_TNL_ATTRIB_MAT_FRONT_EMISSION,
_TNL_ATTRIB_MAT_BACK_EMISSION,
_TNL_ATTRIB_MAT_FRONT_SHININESS,
_TNL_ATTRIB_MAT_BACK_SHININESS,
_TNL_ATTRIB_MAT_FRONT_INDEXES,
_TNL_ATTRIB_MAT_BACK_INDEXES,
};
#define _TNL_ATTRIB_TEX(u) (_TNL_ATTRIB_TEX0 + (u))
#define _TNL_ATTRIB_GENERIC(n) (_TNL_ATTRIB_GENERIC0 + (n))

View file

@ -44,60 +44,60 @@
* program instruction formats and register layouts.
*/
enum {
VBO_ATTRIB_POS = 0,
VBO_ATTRIB_WEIGHT = 1,
VBO_ATTRIB_NORMAL = 2,
VBO_ATTRIB_COLOR0 = 3,
VBO_ATTRIB_COLOR1 = 4,
VBO_ATTRIB_FOG = 5,
VBO_ATTRIB_INDEX = 6,
VBO_ATTRIB_EDGEFLAG = 7,
VBO_ATTRIB_TEX0 = 8,
VBO_ATTRIB_TEX1 = 9,
VBO_ATTRIB_TEX2 = 10,
VBO_ATTRIB_TEX3 = 11,
VBO_ATTRIB_TEX4 = 12,
VBO_ATTRIB_TEX5 = 13,
VBO_ATTRIB_TEX6 = 14,
VBO_ATTRIB_TEX7 = 15,
VBO_ATTRIB_POINT_SIZE = 16,
VBO_ATTRIB_POS,
VBO_ATTRIB_WEIGHT,
VBO_ATTRIB_NORMAL,
VBO_ATTRIB_COLOR0,
VBO_ATTRIB_COLOR1,
VBO_ATTRIB_FOG,
VBO_ATTRIB_INDEX,
VBO_ATTRIB_EDGEFLAG,
VBO_ATTRIB_TEX0,
VBO_ATTRIB_TEX1,
VBO_ATTRIB_TEX2,
VBO_ATTRIB_TEX3,
VBO_ATTRIB_TEX4,
VBO_ATTRIB_TEX5,
VBO_ATTRIB_TEX6,
VBO_ATTRIB_TEX7,
VBO_ATTRIB_POINT_SIZE,
VBO_ATTRIB_GENERIC0 = 17, /* Not used? */
VBO_ATTRIB_GENERIC1 = 18,
VBO_ATTRIB_GENERIC2 = 19,
VBO_ATTRIB_GENERIC3 = 20,
VBO_ATTRIB_GENERIC4 = 21,
VBO_ATTRIB_GENERIC5 = 22,
VBO_ATTRIB_GENERIC6 = 23,
VBO_ATTRIB_GENERIC7 = 24,
VBO_ATTRIB_GENERIC8 = 25,
VBO_ATTRIB_GENERIC9 = 26,
VBO_ATTRIB_GENERIC10 = 27,
VBO_ATTRIB_GENERIC11 = 28,
VBO_ATTRIB_GENERIC12 = 29,
VBO_ATTRIB_GENERIC13 = 30,
VBO_ATTRIB_GENERIC14 = 31,
VBO_ATTRIB_GENERIC15 = 32,
VBO_ATTRIB_GENERIC0, /* Not used? */
VBO_ATTRIB_GENERIC1,
VBO_ATTRIB_GENERIC2,
VBO_ATTRIB_GENERIC3,
VBO_ATTRIB_GENERIC4,
VBO_ATTRIB_GENERIC5,
VBO_ATTRIB_GENERIC6,
VBO_ATTRIB_GENERIC7,
VBO_ATTRIB_GENERIC8,
VBO_ATTRIB_GENERIC9,
VBO_ATTRIB_GENERIC10,
VBO_ATTRIB_GENERIC11,
VBO_ATTRIB_GENERIC12,
VBO_ATTRIB_GENERIC13,
VBO_ATTRIB_GENERIC14,
VBO_ATTRIB_GENERIC15,
/* XXX: in the vertex program inputs_read flag, we alias
* materials and generics and use knowledge about the program
* (whether it is a fixed-function emulation) to
* differentiate. Here we must keep them apart instead.
*/
VBO_ATTRIB_MAT_FRONT_AMBIENT = 33,
VBO_ATTRIB_MAT_BACK_AMBIENT = 34,
VBO_ATTRIB_MAT_FRONT_DIFFUSE = 35,
VBO_ATTRIB_MAT_BACK_DIFFUSE = 36,
VBO_ATTRIB_MAT_FRONT_SPECULAR = 37,
VBO_ATTRIB_MAT_BACK_SPECULAR = 38,
VBO_ATTRIB_MAT_FRONT_EMISSION = 39,
VBO_ATTRIB_MAT_BACK_EMISSION = 40,
VBO_ATTRIB_MAT_FRONT_SHININESS = 41,
VBO_ATTRIB_MAT_BACK_SHININESS = 42,
VBO_ATTRIB_MAT_FRONT_INDEXES = 43,
VBO_ATTRIB_MAT_BACK_INDEXES = 44,
VBO_ATTRIB_MAT_FRONT_AMBIENT,
VBO_ATTRIB_MAT_BACK_AMBIENT,
VBO_ATTRIB_MAT_FRONT_DIFFUSE,
VBO_ATTRIB_MAT_BACK_DIFFUSE,
VBO_ATTRIB_MAT_FRONT_SPECULAR,
VBO_ATTRIB_MAT_BACK_SPECULAR,
VBO_ATTRIB_MAT_FRONT_EMISSION,
VBO_ATTRIB_MAT_BACK_EMISSION,
VBO_ATTRIB_MAT_FRONT_SHININESS,
VBO_ATTRIB_MAT_BACK_SHININESS,
VBO_ATTRIB_MAT_FRONT_INDEXES,
VBO_ATTRIB_MAT_BACK_INDEXES,
VBO_ATTRIB_MAX = 45
VBO_ATTRIB_MAX
};
#define VBO_ATTRIB_FIRST_MATERIAL VBO_ATTRIB_MAT_FRONT_AMBIENT